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Sniffing Out the Perpetrator

Quest 2 of 17 in the Brann Bronzebeard Chain
Alliance • The Storm Peaks • Level 80 • Frosthold
Track the thief with the Frosthound's Collar, kill Tracker Thulin, and use Brann's Communicator.
Clear the Stormforged Trackers out of the abandoned camp before you use the collar. Anything left alive joins the chase, and the pursuers attack you rather than the hound, so it is your health bar on the line. Ride out with button 1 to net individual chasers and button 2 to drop a slick under a group, and do not lay ice under neutral wildlife unless you want rhinos in the pack too. Do not dismount early, since you cannot skip the ride by flying to the cave. The hound stops at Frosthowl Cavern at 48, 61. Thulin inside is an ordinary fight. Loot the communicator, then leave the cave before you use it, because he respawns fast enough to kill you mid-conversation. Warlocks: drop Soul Link first. The vehicle counts the hound as the master and you as the pet, so the link runs backward and sends her damage to you.
Vikstone's Classic Expedition
Andorin worked out that Brann had meant to bury a pack with the note and that somebody had beaten them to it. The hound found the scent anyway, and the iron dwarf holding the communicator at the end of it confirmed who had been doing the digging. Brann's first words were that Vikstone was almost what he had been hoping for.

“The tone of Brann’s note suggests he meant to bury something with the note, maybe a pack of some kind. You’re sure this was all you found? Okay, I’m going to have you take one of these frosthounds with you. The frostborn use them for tracking. Bring it to the destroyed camp and let it get Brann’s scent.

It should at least lead you to the location of those missing possessions, and if we’re lucky, Brann himself.”

-Archaeologist Andorin

Objective

LEVEL

80

Requires level

77

Use the Frosthound Collar at the Abandoned Camp to track down whoever took Brann’s possessions. When you recover them, use the communication device and speak to whoever you can contact.

 

Provided item:

  • Frosthound’s Collar

 

Quest Giver:
Archaeologist Andorin in Frosthold, Storm Peaks.
Step 1: Use the Frosthound's Collar
Location: 36.4, 64.1 at the Abandoned Camp, south of the last "S" in "Temple of Storms" on the map.
Summon the Frosthound by using the collar in your inventory.
Mount the Frosthound and let it guide you to the thief’s cave.

Step 2: Protect the Frosthound
Travel Tips:
Be prepared to fight mobs along the way, as the Frosthound may aggro enemies.
Ensure you have full health and buffs before starting.
If you're on a PvP server, note that the Frosthound is PvP-flagged and can be killed by enemy players.
Failure Prevention:
Do not dismount manually. If you dismount, you’ll have to return and resummon the Frosthound.
Ensure the Frosthound stops at the cave entrance (48, 61) before proceeding.

Step 3: Confront the Thief
Enter the cave at 48, 61, where you’ll find Tracker Thulin.
Thulin has moderate health and should not pose a challenge for most classes.
Kill him and loot [Brann's Communicator].

Step 4: Use Brann’s Communicator
Location: Just outside the cave, use the [Brann’s Communicator] from your inventory to summon Brann Bronzebeard.
Speak to Brann to turn in the quest and accept the follow-up, Pieces to the Puzzle.
Step 1: Use the Frosthound’s Collar: Location: 36.4, 64.1 at the Abandoned Camp, south of the last “S” in “Temple of Storms” on the map. Mount the Frosthound and let it guide you to the thief’s cave.
Step 2: Protect the Frosthound
Step 3: Confront the Thief:
Enter the cave at 48, 61, where you’ll find Tracker Thulin. Kill him and loot [Brann’s Communicator].

 

Reward

You will receive:

7 Gold

40 Silver

Upon completion of this quest you will gain:

12,190 experience
250 reputation with Explorers’ League

Walkthrough

 

Quest Giver: Archaeologist Andorin — Frosthold, Storm Peaks [29, 74]

Objective: Use the Frosthound’s Collar at the Abandoned Camp to track down whoever took Brann’s possessions. Kill Tracker Thulin, recover Brann’s Communicator, and use it to contact Brann.

 

Quick Facts

 

Walkthrough

Step 1: Summon the Frosthound. Fly to the Abandoned Camp at [36, 64] (the same camp from On Brann’s Trail, directly south of the last “S” in “Temple of Storms” on the map). Clear the Stormforged Trackers in the camp area before using the collar. This is important because they will aggro you during the ride if still alive. When ready, use the Frosthound’s Collar from your inventory to summon the Frosthound.

 

Step 2: Ride the Frosthound. Mount the Frosthound and it will automatically begin tracking Brann’s scent, leading you northeast toward a cave. You get two vehicle abilities during the ride:

  • Ability 1 (Net): Targets and snares a pursuing iron dwarf. Use this on individual Stormforged Trackers as they spawn and chase you.
  • Ability 2 (Ice Slick): Drops a slick behind you to slow all pursuers. Use this when multiple enemies are bunched up.

 

Iron dwarf trackers will spawn and chase you along the route. They attack you (the rider), not the Frosthound, so your health is what’s at risk. Use the Net on each one as soon as it appears, and save Ice Slick for groups. Be careful not to use Ice Slick under neutral mobs (rhinos, etc.) as it will aggro them too.

Step 3: Kill Tracker Thulin. The Frosthound stops at a cave entrance at approximately [48, 61]. Make sure the Frosthound fully reaches the cave entrance (the “thief tracked” objective should complete). If it stops in the snow just outside, nudge it forward onto the cave floor before dismounting.

Enter the cave and kill Tracker Thulin. He’s a standard iron dwarf with moderate health; no special mechanics.

Step 4: Use Brann’s Communicator. Loot Brann’s Communicator from Thulin’s corpse. Leave the cave before using it. Thulin has a very fast respawn timer and will kill you mid-conversation if you linger. Once safely outside, use the Communicator from your inventory.

Brann Bronzebeard appears as a holographic projection. Speak to him to complete the quest and accept the follow-up, Pieces to the Puzzle.

 

Tips

  • Clear the camp first. Killing the 4-8 Stormforged Trackers around the Abandoned Camp before summoning the Frosthound dramatically reduces the number of enemies chasing you during the ride.
  • Watch your health. Buff up and top off HP before using the collar. Lower-geared players (especially clothies under 12k HP) can get killed by accumulated tracker damage during the ride.
  • Don’t dismount early. If you manually dismount the Frosthound, you’ll need to return to the camp and re-summon it. You cannot skip the ride by flying straight to the cave.
  • You CAN kill Thulin first, but you still have to go back and do the Frosthound ride to complete the “thief tracked” objective. Don’t bother shortcutting.
  • Communicator cooldown: If you accidentally dismiss Brann without accepting the follow-up quest, you’ll need to wait for the Communicator’s cooldown before re-summoning him. Don’t rush.
  • Rare spawn warning: The level 80 rare Dirkee can spawn near the Abandoned Camp area. If he’s up, he may aggro during the quest and kill you.

 

Warlock-Specific Warning: Disable Soul Link before mounting the Frosthound. The vehicle system treats the Frosthound as the “master” and you as the “pet,” so Soul Link works in reverse, routing the Frosthound’s incoming damage to you instead of the other way around.

PvP Server Warning: The Frosthound is PvP-flagged. Enemy players can kill your mount, forcing you to return to camp and start over.

 

Lore Context

Andorin deduces that Brann meant to bury a pack of supplies with the note at the camp, but someone got there first. The Frosthound is a Frostborn tracking animal, reinforcing the partnership between the Explorers’ League and the Frostborn.

Tracker Thulin is an iron dwarf, confirming that Loken’s forces are actively working to prevent anyone from finding Brann. This raises the stakes for the entire chain: the iron dwarves are not just enemies of convenience but are specifically targeting the Explorers’ League investigation.

Brann’s holographic greeting is revealing: “You’re not a member of the Explorers’ League, at least not one I remember. But, if you recovered the communicator, they must’ve sent you.” This establishes that Brann has been operating alone in dangerous territory with only remote contact to Frosthold, and that he’s now willing to accept help from adventurers.

The Horde run the same errand with a named animal. Their quest giver is a hunter whose frosthound Frostbite has been growling at Boktar, who ordered her put away and then changed his mind when he needed her. The Alliance version never names the hound.

 

Explore the Storm Peaks’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Storm Peaks Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
6,100 experience
75 reputation with Argent Crusade

Warrior IconVikstone's War Journal

“The tone of Brann’s note suggests he meant to bury something with the note, maybe a pack of some kind,” Andorin said. “You’re sure this was all you found?”

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

I was sure. I told him so, and he took a moment about accepting it, which I did not hold against him. A man whose friend is missing wants the search to have gone better than it did.

“Okay, I’m going to have you take one of these frosthounds with you. The frostborn use them for tracking. Bring it to the destroyed camp and let it get Brann’s scent. It should at least lead you to the location of those missing possessions, and if we’re lucky, Brann himself.”

The hound came up to my chest at the shoulder and stood for the collar without any fuss about it. I have ridden a mammoth, a warbear, three proto-drakes and a crocolisk since coming to this continent, and I have stopped remarking on any of it.

At the camp I let her work the disturbed snow. Her head came up and stayed up, and then we were away east at a pace I had no part in choosing.

The irons saw us go. They came out of the ruins trying to cut the angle, and I had a net for the ones who got close and could lay ice behind us for the ones who did not, and neither of those was the reason we got clear. She simply outran them. She never once checked her stride to look for the trail, either. Whatever she had off that snow, she had all of it.

Frosthowl Cavern, at the southeast end of the Foot Steppes.

Tracker Thulin had Brann’s communicator on him and did not have it long.

When I worked out how to open it, a small image of a dwarf came up over my palm and looked at me.

“You… you’re not a member of the Explorers’ League, at least not one I remember.” Brann Bronzebeard, alive, somewhere I could not begin to guess. “But, if you recovered the communicator, they must’ve sent you. Good, that’s almost what I was hoping for.”

Almost. The last person to tell me I was almost what she wanted spent a month walking me toward a bridge.

 

Brann was alive, hiding somewhere with a communicator and a search he would not explain over the air, and what he wanted first was scattered across the peaks in fragments, because none of it meant anything until somebody assembled the Pieces to the Puzzle.

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