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Quest 10 of 10 in the Drakkensryd Chain (Finale)
Both Factions • The Storm Peaks • Level 80 • Temple of Storms
Kill Fjorn and 5 Stormforged Iron Giants at Fjorn's Anvil.
Fjorn's Anvil is far east, past Frostfield Lake. Pick up a Granite Boulder from the ground, target a Stormforged Iron Giant, and use Thorim's Charm of Earth to throw it. Earthen dwarves appear, tank the giant, and taunt for you, but they will not kill it, so you still have to do the damage. Grab a fresh boulder for each giant. Do not engage these elites without the earthen. Cloth will die in about three hits. Two boulders on Fjorn makes him considerably easier. One giant drops Slag Covered Metal, which starts The Refiner's Fire, and that quest finishes at Fjorn's Anvil, so complete it before you fly back to Thorim. Farm the Seething Revenants for it between giant kills. Warlocks and Hunters should dismiss pets before using the charm, since pet charge abilities can break the earthen summon. This quest and its companion each pay 28,600 Sons of Hodir reputation.
Vikstone's Classic Expedition
Thorim's opening move toward the allies he had spent centuries fighting was to kill something they both hated. The earthen rose out of the stone when Vikstone threw the charm, fought beside him, and sank back into it when the work was done. Thorim's verdict was that he hoped it would be enough.

“If I hope to wrest control of the Temple of the Makers from my brother, I must make amends with my old allies. Perhaps by eliminating a common enemy, we may at least take a step towards renewing my friendship with the frost giants. Fjorn has besieged Dun Niffelem with giants of iron. You must defeat him at Fjorn’s Anvil, far to the east of here, and weaken his forces sufficiently for the Sons of Hodir to emerge victorious.

Take this charm, Vikstone. Use it to summon my earthen to your aid.”

-Thorim

Objective

LEVEL

80

Requires level

77

Start

END

Thorim at the Temple of Storms wants you to Kill Fjorn and 5 Stormforged Iron Giants at Fjorn’s Anvil, east of Dun Niffelem. Using Thorim’s Charm of Earth will summon his Earthen to fight by your side. The charm requires a Granite Boulder from nearby Fjorn’s Anvil.

 

Provided item:

  • Thorim’s Charm of Earth

 

Quest Giver: Thorim at the Temple of Storms in Storm Peaks.
Quest Objective: Use Granite Boulders and Thorim's Charm of Earth to defeat 5 Stormforged Iron Giants. Kill Fjorn and recover the Slag Covered Metal for the follow-up quest, "The Refiner's Fire." Both quests grant significant Sons of Hodir reputation.
Starting the Quest:
Pick up Granite Boulders found on the ground near the lake east of Dun Niffelem (around 73.6, 62.6).
Use the Charm of Earth on Stormforged Iron Giants to summon earthen dwarves for assistance.
Defeat 5 giants and loot them for the quest item Slag Covered Metal, which starts The Refiner’s Fire quest.
Killing Fjorn:
After defeating the giants, use another Granite Boulder to weaken Fjorn, located near Fjorn's Anvil.
Starting the Quest: Pick up Granite Boulders found on the ground near the lake east of Dun Niffelem (around 73.6, 62.6). Use the Charm of Earth on Stormforged Iron Giants to summon earthen dwarves for assistance. Defeat 5 giants and loot them for the quest item Slag Covered Metal, which starts The Refiner’s Fire quest.
Killing Fjorn: After defeating the giants, use another Granite Boulder to weaken Fjorn, located near Fjorn’s Anvil.

 

Reward

You will receive:

7 Gold

40 Silver

Upon completion of this quest you will gain:

12,190 experience
22,000 reputation with The Sons of Hodir

Walkthrough

 

Quest Giver: Thorim — Temple of Storms, Storm Peaks [34, 46]

Objective: Kill Fjorn and 5 Stormforged Iron Giants at Fjorn’s Anvil, east of Dun Niffelem. Use Thorim’s Charm of Earth to summon earthen allies.

 

Quick Facts

  • Location: Fjorn’s Anvil, eastern Storm Peaks [77, 62]
  • Chain Position: 8th in the Sons of Hodir prerequisite chain (after Sibling Rivalry)
  • Unlocks: Forging an Alliance (after completing the side chain below)
  • Pairs With: The Refiner’s Fire (starts from a drop during this quest, completed in the same area)

 

Walkthrough

Collecting Granite Boulders

  • Fly east from Dun Niffelem to Frostfield Lake, then continue east toward Fjorn’s Anvil. The entrance to the area is around [73.6, 62.6].
  • Pick up a Granite Boulder from the ground. These spawn along the east bank of the lake and the path leading east. You can only carry one boulder at a time.

 

Killing the Stormforged Iron Giants

  • Target a Stormforged Iron Giant (level 80 elite) and use Thorim’s Charm of Earth on it. This consumes your boulder and summons earthen dwarves to fight alongside you. The number of dwarves is random (reported between 2 and 6).
  • The earthen dwarves will periodically taunt the giant, acting as your tanks. You still need to deal damage yourself, or you won’t get kill credit. Stay in combat and DPS aggressively while the dwarves hold aggro.
  • After each kill, pick up another boulder for the next giant. Plan your pathing so you’re always near a boulder spawn.
  • Kill 5 giants total. Your first or second giant should drop Slag Covered Metal, which starts The Refiner’s Fire. Accept that quest immediately and begin killing nearby Seething Revenants (non-elite) for 10 Furious Sparks between giant kills.

 

Killing Fjorn

  • Fjorn is a level 79-80 elite fire giant located near the anvil at approximately [77, 62]. Use the Charm of Earth on him as well. You can throw multiple boulders at Fjorn by picking up a new one each time, summoning additional waves of earthen dwarves without needing to fight him directly until he’s weakened.
  • Clear any nearby Seething Revenants before engaging Fjorn to avoid accidental adds.

 

Completing The Refiner’s Fire (Do This Before Leaving!)

  • After killing Fjorn, immediately interact with Fjorn’s Anvil to turn in The Refiner’s Fire. The anvil also gives the follow-up quest A Spark of Hope. If you forget, Fjorn will respawn and camp the anvil. If he does respawn, you can fly up and land on the anvil repeatedly to force Fjorn to path away from it, then quickly interact with the anvil while he’s repositioning.
  • Fly back to Thorim at the Temple of Storms [34, 46] and turn in both Mending Fences and A Spark of Hope.

 

Efficiency Tips

  • The optimal sequence is: grab boulder → kill giant → loot Slag Covered Metal → accept The Refiner’s Fire → kill Seething Revenants for Furious Sparks between giant kills → kill Fjorn last → turn in Refiner’s Fire at the anvil → pick up A Spark of Hope → fly to Thorim and turn in everything.
  • The earthen dwarves only attack elite targets. If you accidentally pull a non-elite Seething Revenant during a giant fight, you’re on your own for that mob.
  • If the earthen dwarves aren’t spawning when you use the Charm, try dismissing your pet first (confirmed issue for Warlocks and Hunters with pets that use charge/intercept abilities). Relogging also resolves most spawning bugs.
  • You must be on Mending Fences and use the boulders properly for Slag Covered Metal to drop. If you kill giants without using the Charm, the item will not drop. Do not abandon The Refiner’s Fire after looting the item, as re-acquiring it can be extremely difficult.

 

Class Tips

  • Warlocks/Hunters: Dismiss your pet before using the Charm. Felguard intercept and pet charge abilities can interfere with the earthen spawn. You can resummon after the dwarves appear.
  • Mages: Spellsteal Seething Flames from Seething Revenants for a small fire damage buff while farming Furious Sparks.
  • Druids: Faerie Fire on the giants increases all physical damage, making the earthen dwarves significantly more effective at holding aggro and killing faster.
  • Well-Geared Players: The giants are soloable without boulders for some tank specs and well-geared DPS (Death Knights, Protection Warriors/Paladins). However, you still need to use at least one boulder, as the Slag Covered Metal only drops when giants are killed after being hit with the Charm.

 

Lore & Secrets

Thorim’s Redemption Begins

Thorim sends you to destroy Fjorn’s iron giants as a peace offering to the Sons of Hodir, the frost giant faction he alienated centuries ago.

After Loken secretly murdered Thorim’s wife Sif and framed the frost giant King Arngrim, Thorim hurled his hammer Krolmir in rage, creating the frozen battlefield of Thunderfall. War erupted between the earthen and frost giants, and Thorim retreated into centuries of isolation.

The quest title “Mending Fences” refers literally to repairing the fractured alliance between Thorim and the frost giants by destroying a mutual enemy. This is a pivotal moment where Thorim finally takes action after being roused from depression in the earlier chain quests.

 

Fjorn’s Weapon

  • Fjorn carries a hammer that uses the same model as Hammer of the Titans, an Ulduar raid drop from Kologarn. A fitting detail for a fire giant working with stormforged iron.

 

Reputation Significance

  • Mending Fences and its companion quest A Spark of Hope each award 28,600 Sons of Hodir reputation (increased from 22,000 in Patch 3.3.0). Combined, these two quests provide the massive rep boost needed to progress from deep Hated into approximately Friendly or Honored standing, depending on accumulated rep from earlier chain quests. For Human characters with the Diplomacy racial (+10% rep), the math is even more generous.
  • The Sons of Hodir cannot be championed via tabard in dungeons, making this questline the only path to unlocking their daily quests, shoulder enchants, and mammoth mounts.

 

Cross-Expansion Connections

The Area Phases After Completion

  • Once you complete The Refiner’s Fire and turn in A Spark of Hope, Fjorn’s Anvil phases. Fjorn and the Stormforged Iron Giants disappear permanently, replaced by only Seething Revenants. The anvil itself becomes a Sons of Hodir daily quest hub, where you pick up Hot and Cold at Neutral reputation.

 

Thorim’s Arc Continues

  • This quest feeds into the larger Thorim storyline that ends with The Reckoning, where Loken reveals he was disguised as “Lok’lira” the entire time and captures Thorim using Yogg-Saron’s power. Players ultimately free Thorim during the Ulduar raid, where he appears as a boss encounter corrupted by an illusion of Sif.
  • In Legion, Thorim plays an active role in Skyhold (the Valarjar base) and helps defend Ulduar from a demon assault. The Titanstrike hunter artifact weapon was originally created by Mimiron for Thorim.

 

WotLK Classic vs. Original WotLK

  • Patch 3.3.0 increased the reputation reward from 22,000 to 28,600, a change that carries over to WotLK Classic. This boost was implemented so players wouldn’t fall short of Neutral before being able to continue the chain.

 

Explore the Storm Peaks’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Storm Peaks Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
3,050 experience
75 reputation with Argent Crusade

Warrior IconVikstone's War Journal

“If I hope to wrest control of the Temple of the Makers from my brother, I must make amends with my old allies,” Thorim said. “Perhaps by eliminating a common enemy, we may at least take a step towards renewing my friendship with the frost giants. Fjorn has besieged Dun Niffelem with giants of iron. You must defeat him at Fjorn’s Anvil, far to the east of here, and weaken his forces sufficiently for the Sons of Hodir to emerge victorious. Take this charm. Use it to summon my earthen to your aid.”

He held out Thorim’s Charm of Earth and I took it. He intended to apologize to Arngrim’s people by sending a stranger to do violence on his behalf. 

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

Fjorn’s Anvil lies well east past Dun Niffelem and it smells of hot metal and quench-water. The Stormforged Iron Giants there are made rather than born, to a standard. I watched one of them break open the ground where a frost giant had been standing.

The charm wanted a stone. There were granite boulders lying about the yard from whatever they had been cutting, so I got one up onto my shoulder and threw it at the nearest giant, and where it came down it stopped being a boulder and stood up instead.

That is the whole of the trick. Find a stone, throw it, and something Thorim made a very long time ago gets to its feet and goes to work.

The earthen took the legs and held the thing’s attention while I worked the seams at the knee and the shoulder, which is the same work as the guardians at the Makers’ Perch. Five of them came down that way.

Fjorn was the largest thing in that yard and had a hammer to match it. He also had nowhere behind him to give ground to, standing at his own anvil, and in the end that mattered a good deal more than the hammer did.

When it was finished the earthen went back down into the stone, and I was alone in a forge-yard with a charm in my hand.

“So, it is done then,” Thorim said through it. “Let us hope it is enough.”

 

The iron giants were scrap and Thorim had made his opening offer to the frost giants, though one of the things Vikstone pulled off a corpse out there was still warm and humming, and finding out what it was meant The Refiner’s Fire.

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