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Slaves to Saronite

Quest 1 of 2 in the Saronite Mines Chain Daily Quest
Both Factions • Icecrown • Level 80 • The Skybreaker
Rescue 10 Saronite Mine Slaves from the mines beneath Ymirheim.
The mine entrance is the cave icon at 57, 57 in the middle of Ymirheim. Freeing a slave has three outcomes and only one of them counts, since a miner may thank you and run, turn on you, or wander deeper toward the voices. Kill the Val'kyr Taskmistresses guarding a group before you talk to anyone in it. Success rates improve sharply. If one starts babbling and running, speak to them again straight away, because credit sometimes still lands. Aggro-drop abilities let you skip the guards entirely, and everything down here counts toward Blood of the Chosen.
Vikstone's Classic Expedition
Some of the freed walked out and some of them walked further in, and Vikstone came to understand that the ore in the walls was doing the choosing. Absalan went pale at the report, less at what the slaves were hearing than at the fact that Vikstone had heard it too.

“Our people are being captured and put to work as slaves in the saronite mines of Ymirheim, the vrykul stronghold in the middle of Icecrown. The Lich King has them mining that unholy ore day and night. I made a promise to Highlord Fordring that we would get those wretches out of there alive, and that’s exactly what we will do.

Unfortunately, I’ve been ordered to stay on this gunship and serve as an ambassador to the Valiance Expedition. Will you please rescue them in my stead, Vikstone?”

-Absalan the Pious

Objective

LEVEL

80

Requires level

77

Absalan the Pious aboard the Skybreaker wants you to rescue 10 Saronite Mine Slaves.

 

Quest Giver: Knight-Captain Drosche (Alliance) or Sky-Reaver Korm Blackscar (Horde)
Location: The Skybreaker (Alliance) or Orgrim’s Hammer (Horde), Icecrown
Locate the Mine Entrance:
The mine entrance is at [57, 57], in the middle of Ymirheim.
Free the Miners:
Speak to enslaved miners and choose the “You’re free!” dialogue option.
Miners will respond in one of three ways:
Run away (counts as a successful rescue).
Go berserk and attack you.
Rant and jump off the ledge (may still count as rescued if you’re quick).
Clear the Area:
Before speaking to miners, kill nearby Taskmistresses and guards.
Clearing the area increases the chance of miners running free.
React Quickly:
If a miner starts ranting and running, you can interact with them again before they jump off.
Sometimes, this will still give credit for freeing them.
Quest Giver: Absalan the Pious — The Skybreaker, Icecrown
Locate the Mine Entrance: The mine entrance is at [57, 57], in the center of Ymirheim. It appears as a cave icon on the map.

 

Reward

You will also receive:

7 Gold

40 Silver

Upon completion of this quest you will gain:

12,190 experience
250 reputation with Argent Crusade

Walkthrough

 

Quest Giver (Alliance): Absalan the Pious — The Skybreaker, Icecrown

Quest Giver (Horde): Brother Keltan — Orgrim’s Hammer, Icecrown

Objective: Enter the Saronite Mines beneath Ymirheim and rescue 10 Saronite Mine Slaves.

 

Quick Facts

 

Walkthrough

Enter the Saronite Mines

  • The mine entrance is at [57, 57], in the center of Ymirheim. It appears as a cave icon on the map.
  • The first time you enter, you can also pick up Mind Tricks from inside the mine, a separate one-time quest involving Foreman Thaldrin.

 

Free the Miners

  • Speak to Saronite Mine Slaves and choose the dialogue option to free them. Each slave will react in one of three ways:
    • Freed successfully: The miner thanks you and runs toward the exit. Counts toward your 10/10.
    • Attacks you: The miner goes berserk, enrages, and turns hostile. Does not count.
    • Runs deeper into the mine: The miner babbles about “beautiful voices” and flees further underground, sometimes jumping off ledges. Does not count, though some players report getting credit by speaking to them again quickly before they jump.
  • Results are random, but killing the Val’kyr Taskmistresses guarding each group of slaves before speaking to them appears to improve your odds of successful rescues significantly. Multiple players have confirmed this.

 

Efficiency Tips

  • Clear Taskmistresses first, then speak to the nearby slaves. This seems to reduce the rate of hostile or fleeing reactions considerably.
  • If a miner starts ranting and running, talk to them again immediately. You can sometimes still get rescue credit even if they subsequently jump.
  • Classes with aggro-drop abilities (Rogues with Vanish, Night Elves with Shadowmeld, Hunters with Feign Death) can ignore hostile miners and guards entirely, sprinting through the cave and just talking to slaves. Only stop to fight if you must.
  • A useful macro for speed: /script SelectGossipOption(1); This auto-selects the first dialogue option, letting you rapidly speak to slaves without clicking through the dialogue window.
  • The guards and Ymirjar in the mine count toward Blood of the Chosen kills, so pair these quests together.

 

Lore & Secrets

What is Saronite?

Saronite is the crystallized blood of Yogg-Saron, the Old God of Death imprisoned beneath Ulduar in the Storm Peaks. The tuskarr of Dragonblight call it the “Black Blood of Yogg-Saron,” and they’re not being metaphorical.

Every piece of saronite ore in Northrend is a physical piece of an Old God’s body, seeping up through the earth from his prison.

Prolonged exposure to saronite drives people insane. The “beautiful voices” the mine slaves hear are Yogg-Saron’s whispers, the same whispers that corrupted Keeper Loken, poisoned the World Tree Vordrassil in Grizzly Hills, and ultimately tainted every living thing that spent too much time near saronite deposits.

Absalan is alarmed that both the slaves and you are hearing voices, and insists you rest before returning. His progress line is bleaker still, since he has not heard of any freed men reaching the Argent Vanguard and asks whether you went at all. He does not yet know the rescues are failing on the far end.

The Lich King built Icecrown Citadel itself from saronite, as well as the massive gate Angrathar the Wrathgate in Dragonblight. His armor, weapons, and fortifications throughout Icecrown are all forged from this corrupted metal. The mines beneath Ymirheim feed the Scourge’s entire war machine.

 

The Deeper Horror

What makes saronite especially insidious is that the Lich King knowingly uses an Old God’s body as his primary building material, even though Yogg-Saron and the Scourge are not allies.

The Old God’s whispers potentially corrupt anyone who works with saronite, meaning the Lich King’s own soldiers and slaves are slowly being driven mad by a force that serves neither side. Whether the Lich King considers this an acceptable cost or simply cannot find an alternative material strong enough for his purposes is one of WotLK’s unanswered questions.

 

Cross-Expansion Connections

The Pit of Saron (WotLK Dungeon)

  • The slave labor operation in Ymirheim’s mines is a smaller-scale preview of what players discover inside Icecrown Citadel itself. The Pit of Saron, the second wing of the Frozen Halls dungeon complex, is a massive saronite quarry deep within the Citadel where captured champions from both factions are enslaved. Forgemaster Garfrost oversees the operation, hurling saronite boulders at players. One of the dungeon’s quest objectives is freeing 15 slaves, echoing this daily quest.

 

Shadowmourne (WotLK Legendary)

  • The ultimate irony of saronite: the weapon forged to destroy the Lich King, Shadowmourne, is itself made from Primordial Saronite, fragments of the Frozen Throne, and the light-infused hammer Light’s Vengeance that Arthas discarded when he claimed Frostmourne. Fighting fire with fire, or in this case, Old God blood with Old God blood.

 

Yogg-Saron’s Reach Across WotLK

  • Saronite’s corrupting influence threads through nearly every zone in Northrend. In Grizzly Hills, the failed World Tree Vordrassil grew roots that touched Yogg-Saron’s prison, corrupting the Wild God Ursoc.
  • In Dragonblight, Frostmourne Cavern contains saronite deposits. In the Storm Peaks, Yogg-Saron corrupted the titan Keepers themselves from within his prison. The whispers in this mine are one small symptom of a continent-wide infestation that players don’t fully confront until they face Yogg-Saron in Ulduar.

 

Explore Icecrown’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Icecrown Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
1,220 experience
10 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

“Our people are being captured and put to work as slaves in the saronite mines of Ymirheim,” Absalan said. “The Lich King has them mining that unholy ore day and night. I made a promise to Highlord Fordring that we would get those wretches out of there alive, and that’s exactly what we will do. Unfortunately, I’ve been ordered to stay on this gunship and serve as an ambassador to the Valiance Expedition. Will you please rescue them in my stead, boy?”

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

The mine goes down under Ymirheim in galleries too low for me. Saronite comes out of that rock black with green through it and it does not take the torchlight the way ore should.

Then the whispering started, and it was not the wind.

Your death approaches. All flesh must feed the one true king.

The slaves are chained to the seams. You strike the chain and tell them to go, and then you find out what is left in them. Some ran, and I could hear which ones because they kept running past the point where running was necessary. One laughed, a wet sound with no joy anywhere in it, and came at me with his pick up, and I put him down as gently as a man can put down another man with a mace in his hand. One woman looked at the open gallery behind her, then turned and walked further in, toward the noise, unhurried. I called after her and I did not follow her.

The overseers were the easy part of the day. Narrow passages suit a warrior with a short temper and two weapons.

“I haven’t received many reports of our men returning to the Argent Vanguard,” Absalan said when I made my report. “Are you sure you’ve been to Ymirheim to free them?”

He thought I was lying.

“They’re being driven insane? Voices in their heads? Voices in your head?! I want you to clear your mind of the taint that has crept into that place. We’ll try to get the remainder of them out of there again tomorrow when you’ve had a chance to rest.”

His promise to the Highlord was to get them out alive. Ten came out alive. He is going to spend the rest of tonight working out whether that is the same thing as keeping it.

The whispering thinned on the flight up and stopped somewhere over the glacier. I have been telling myself it stopped.

 

Absalan wanted the miners out and the Argent Crusade wanted something else entirely from that mountain, because whatever the Lich King had done to make the Ymirjar what they are is carried in them still, and proving it meant taking Blood of the Chosen.

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