Expeditions, war stories & culture

War stories, articles & game guides

Gamer

Tribute

2026

Expeditions,

War Stories &

Culture

Share

Throwing Down

Quest 3 of 6 in the Troll Patrol Chain
Alliance • Zul'Drak • Level 76 • Drak'Sotra
Use High Impact Grenades on 5 Nerubian Craters in the spider-infested area near [55, 70].
Head up the stairs east of Rupert, not northwest. Craters are raised mounds, not holes. Look for small bumps near cocoons and Broodmasters. Must be point-blank to throw. Burning Skimmers spawn after each detonation but are non-hostile. Craters respawn quickly, so you can run between two nearby mounds instead of finding five separate ones. One crater inside the building at [55, 68]. Rupert directs you to Grondel at Drak'Agal [48, 64].
Vikstone's Classic Expedition
Five craters breathing fetid air from the depths, and the scraping of chitin that said more were always coming. Vikstone sealed them with grenades and bought the Crusade time.

“Clever…

Just when it seemed we were getting things under control, they tunneled right underneath us and secured the shrine! Now we’re caught between two Nerubian armies and our predicament is worsening by the minute.As our first course of action, we must stop them from reinforcing. Their tunnels must be sealed.

Take these grenades and throw them down their craters to the northwest.”

-Captain Rupert

Objective

LEVEL

76

Requires level

74

Captain Rupert at Drak’Sotra wants you to use High Impact Grenades near 5 Nerubian Craters.

  • Nerubian Tunnels Sealed (5)

 

Provided item:

  • High Impact Grenade

 

1. Accept the Quest
Obtain the grenades from Crusader Lord Lantinga at 53.3, 71.4 in Zul'Drak.
The grenades are automatically added to your action bar during the quest.

2. Locate the Nerubian Tunnels
Look for light brown mounds with a hole in the middle, resembling large ant hills or craters.
Coordinates:
Around 55, 70 and 52, 66 for open areas.
Some tunnels are also found inside the building nearby at 55, 68.

3. Using the Grenades
Stand Near the Tunnel:
Be close to the mound before throwing the grenade; standing too far might not grant credit.
Throw the Grenade:
Use the grenade ability from your action bar to collapse the tunnel.
Avoid Combat:
Small spiders, Burning Skimmers, will spawn but are non-hostile and die quickly.
Rinse and Repeat:
You can run back and forth between two nearby hills to save time.
Accept the Quest Obtain the grenades from Crusader Lord Lantinga at 53.3, 71.4 in Zul’Drak. The grenades are automatically added to your action bar during the quest.
Locate the Nerubian Tunnels Look for light brown mounds with a hole in the middle, resembling large ant hills or craters. Coordinates: Around 55, 70 and 52, 66 for open areas. Some tunnels are also found inside the building nearby at 55, 68.

 

Reward

You will receive:

1 Gold

58 Silver

Upon completion of this quest you will gain:

11,640 experience
75 reputation with Argent Crusade

Walkthrough

 

Quest Giver: Captain Rupert  — Drak’Sotra, Zul’Drak [58.1, 72.4]

Objective: Use High Impact Grenades near 5 Nerubian Craters.

 

Quick Facts

 

Walkthrough

  • Accept the quest from Captain Rupert at his outpost in Drak’Sotra [58.1, 72.4]. He provides the High Impact Grenades, which appear on your action bar.
  • The Nerubian Craters are located in the spider-infested area near Rupert’s position. Despite the quest text saying “northwest,” the craters are actually found by heading up the stairs to the east of Rupert, then into the area where the Nerubians are nesting. Key coordinates: around [55, 70], [52, 66], and inside the building at [55, 68].
  • What the craters look like: They resemble medium-sized, flat sand piles or ant mounds, NOT holes in the ground. Many players waste time looking for depressions or craters when the objects are actually raised mounds. Look for small bumps in the terrain near the cocoons and Hath’ar Broodmasters.
  • Stand on the mound before using the grenade. You must be nearly point-blank for credit. If you throw from a distance and move away, the completion may not register.
  • When the grenade detonates, 6-7 Burning Skimmers (small spiders) spawn from the tunnel. They are non-hostile, cannot be attacked, and die on their own after a few seconds. You do not need to fight them.
  • The craters respawn on a short timer. You can run back and forth between two nearby mounds rather than searching for five separate ones, which saves time. At least one crater is also located inside the building at [55, 68] if the outdoor ones are recently destroyed.
  • On completion, Rupert directs you to Captain Grondel in Drak’Agal.

 

Efficiency Tips

  • Flying mount users: Land directly on the mound, throw the grenade, wait for the credit confirmation, then immediately fly to the next one. The Burning Skimmers are irrelevant.
  • Druids with Flight Form (level 77+): Land in caster form, throw the grenade, then shift back to flight form instantly. You’ll never enter combat since the Skimmers are non-hostile.
  • Avoid clearing mobs. The Hath’ar Nerubians patrolling between craters are unnecessary kills. Dodge between them to save time, especially if you’re running the 20-minute Pa’Troll timer.

 

Do Alongside

 

Lore Context

The Nerubians tunneling into Drak’Sotra are Hath’ar forces, a group of undead Nerubians serving the Scourge. They’ve burrowed up from beneath the troll ruins, creating a two-front war for the Argent Crusade: Drakkari trolls above, Scourge Nerubians below. Rupert’s frustration in the quest text is palpable as his forces are caught between both threats.

Captain Rupert himself is Forsaken, one of the undead who broke free from the Lich King’s control and joined the Argent Crusade. His later daily tasks include incinerating fallen Argent soldiers to prevent the Scourge from raising them, a grim duty he’s uniquely suited for. He also appears in the Icecrown Citadel raid as one of five NPCs who assist players in the Frostwing Halls.

There’s a chance that the Val’kyr Sister Svalna kills and raises him as an enemy, forcing players to fight the captain they once helped in Zul’Drak.

 

Easter Eggs and Fun Facts

  • This quest is widely recognized as a Gears of War homage. In that game, players throw grenades into Locust emergence holes to seal them and stop enemy reinforcements, exactly matching the mechanic here.
  • It is also compared to the bug-hole scenes in the film Starship Troopers (1997), where soldiers fight swarms of alien insects pouring out of underground tunnels.

 

Explore Zul’Drak’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Zul’Drak Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
11,640 experience
75 reputation with Argent Crusade

Warrior IconVikstone's War Journal

Captain Rupert’s position bordered on desperate. “They tunneled right underneath us and secured the shrine. Now we’re caught between two Nerubian armies.” He handed me the grenades. “Their tunnels must be sealed.”

Vikstone Portrait Act 2
Illustrated by Christian DiBari and Simon Gough.

The craters gaped across the frozen ground northwest of his post, dark mouths breathing fetid air from the depths. The chitinous scraping from below told me they were still digging, still sending more.

One grenade per crater.

I worked quickly, priming each charge and dropping it into the darkness. The first explosion sent a geyser of dirt and shattered stone skyward. The second collapsed a tunnel that had reached nearly to the surface. By the fifth, the scraping had stopped.

“We’re not out of the woods by any means,” Rupert said when I returned, “but your efforts have helped slow them down.”

Slow them down, not stop them. The nerubians would dig new paths, find new angles. But for now, the reinforcements weren’t coming.

 

The tunnels are sealed, for now. Rupert pointed west toward Drak’Agal, where Captain Grondel’s problem is less about what’s crawling out of the ground and more about keeping his people from freezing in it in Creature Comforts.

Share

Share this:

The Making of the Guide

Solo PvP Guide

The Guide to SWGEmu

>