Expeditions, war stories & culture

War stories, articles & game guides

Gamer

Tribute

2026

Expeditions,

War Stories &

Culture

“To be slain honorably on the field of battle brings us all glory. To be frozen in a block of ice and endlessly taunted does not….

You are to fly to the frost giant city of Dun Niffelem, just east of the Valley of Ancient Winters, and liberate our captive proto-drakes. With them, you will be able to free our sisters from their frozen bonds and carry them safely home. Beware the giants’ clubs, sister, lest you find yourself numbered among the captives.”

-Brijana

Objective

LEVEL

80

Requires level

77

Start

END

Free 3 Captured Proto-Drakes and rescue 9 Brunnhildar Prisoners.

 

Objective: Rescue 9 Brunnhildar Prisoners and free 3 Proto-Drakes in Dun Niffelem.
Location: Dun Niffelem, accessible via flight from Brunnhildar Village in Storm Peaks.
Getting Started:
Fly to Dun Niffelem at 64, 59 using your own mount.
Look for chained Proto-Drakes in the area. Approach closely and click on a drake to mount it.
Rescuing Prisoners:
While mounted on the drake:
Fly around to locate Brunnhildar Prisoners encased in ice.
Use the Ice Shard (Button 1) ability to break the ice.
Once freed, prisoners will automatically be picked up by the drake (one on the saddle and two in the claws).
Collect 3 prisoners per trip and return them to Brunnhildar Village.
Returning to the Village:
When you’ve collected 3 prisoners, fly back toward Brunnhildar Village. The drake will auto-pilot upon approaching the area.
Repeat the process three times to rescue 9 prisoners and free 3 drakes.
Getting Started: Fly to Dun Niffelem at 64, 59 using your own mount. Look for chained Proto-Drakes in the area. Approach closely and click on a drake to mount it.
Rescuing Prisoners: Fly around to locate Brunnhildar Prisoners encased in ice. Use the Ice Shard (Button 1) ability to break the ice.

 

Reward

You will receive:

7 Gold

40 Silver

Upon completion of this quest you will gain:

12,190 experience
500 reputation with Argent Crusade

Walkthrough

 

Quest Giver: Brijana — East of Brunnhildar Village, Storm Peaks [53, 66]

Objective: Fly to Dun Niffelem, free 3 Captured Proto-Drakes, and rescue 9 Brunnhildar Prisoners.

 

Quick Facts

  • Location: Dun Niffelem [65, 61]
  • Chain Position: Quest 14 of 16 in the Sons of Hodir prerequisite chain
  • Pairs With: Accept Deemed Worthy after turning in

 

Walkthrough

Getting to Dun Niffelem

  • Fly east from Brijana on your own mount to Dun Niffelem, the frost giant city at approximately [65, 61]. Look for chained proto-drakes hovering in the air above the city.

 

Mounting a Proto-Drake

  • Approach a Captured Proto-Drake and click to mount it. This replaces your action bar with vehicle abilities, including Ice Shard (Button 1), your primary tool for freeing prisoners.

 

Freeing Prisoners

  • Brunnhildar Prisoners are encased in ice blocks on the ground throughout Dun Niffelem.
  • Target a prisoner and use Ice Shard when in range to break the ice. Hold still until the freed prisoner is yanked up to the drake. Moving too early can cause you to miss the pickup.
  • Each drake carries 3 prisoners at once: one on the saddle behind you and one in each claw.

 

Returning to Brunnhildar

  • Once you have 3 prisoners loaded, fly the drake out of Dun Niffelem heading west. As soon as you leave the area, the drake auto-pilots back to Brunnhildar Village (“The proto-drake smells freedom and flies homeward!”).
  • Do not dismount during the auto-pilot flight. Dismounting early cancels the delivery and you won’t get credit.
  • Repeat the full cycle 3 times (3 drakes x 3 prisoners = 9 prisoners total).

 

Dodging the Giants

  • The frost giants in Dun Niffelem throw ice clubs at you while you fly. These hit hard and can knock you around. Keep moving between prisoner pickups to avoid taking unnecessary damage.
  • Stay low enough to target prisoners but don’t hover in one spot. The giants’ throwing range is larger than you’d expect.
  • If you die and resurrect in Dun Niffelem, be aware that the giants may not render visually until after you’ve already respawned, potentially putting you right under an elite’s feet.

 

Efficiency Tips

  • Plan your route before each pass. Identify 3 nearby prisoners, swoop down for each pickup, and fly out as soon as you have a full load.
  • If a prisoner doesn’t attach after using Ice Shard, you likely moved too soon. Circle back and try again.
  • The quest is 3 clean runs if you always pick up 3 per trip. Partial loads still count toward the 9-prisoner total, but incomplete runs waste time since you’ll need an extra trip.

 

Lore Context

The Hyldnir and the Sons of Hodir have been raiding each other since Thorim fell into his depression. The frost giants have captured Hyldnir warriors, frozen them in ice, and are holding their proto-drakes prisoner as trophies. Brijana’s quest text captures the Hyldnir warrior code: “To be slain honorably on the field of battle brings us all glory. To be frozen in a block of ice and endlessly taunted does not.”

This is your first time entering Dun Niffelem as an enemy. Later in the chain, after completing the Sons of Hodir reputation grind, you’ll be welcomed here as an ally. The same frost giants throwing clubs at you now will eventually be quest givers offering dailies.

 

Explore the Storm Peaks’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Storm Peaks Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
6,100 experience
75 reputation with Argent Crusade

Warrior IconVikstone's War Journal

“To be slain honorably on the field of battle brings us all glory,” Brijana said. “To be frozen in a block of ice and endlessly taunted does not.” She pointed east toward Dun Niffelem, where the frost giants had made their stronghold. “Liberate a captive proto-drake. With her, you will be able to free our sisters from their frozen bonds and carry them safely home. Beware the giants’ clubs, sister, lest you find yourself numbered among the captives.”

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

The proto-drakes hung chained to the city’s spires, wings bound against their sides. I flew close and mounted the nearest one. The chains fell away as she felt a rider’s weight, and her wings snapped open with furious relief.

Below, Brunnhildar prisoners stood frozen in solid ice, trophies of the giants’ war. The drake’s ice shard shattered their prisons, and she swooped to catch them before they could fall. One in each claw, one clutching my shoulders. Three at a time.

Giants roared and hurled clubs that whistled past. The drake banked hard, climbed fast. The moment we cleared Dun Niffelem’s walls, she turned homeward without prompting, instinct overwhelming any other impulse.

Three trips. Nine sisters freed.

Brijana watched the last of them stumble toward warmth and rest. “Your efforts appear to have been successful, sister.” Something almost like respect in her voice. “You have brought glory to the Brunnhildar.”

 

Share

Share this:

The Making of the Guide

Solo PvP Guide

The Guide to SWGEmu

>