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“We were on the brink of an archaeological breakthrough when those monsters attacked! Sadly, I was the only one to make it back to Valgarde. Now I don’t know if my crew is dead or alive, but the artifacts we uncovered on that dig must be found!
If you’re heading into Wyrmskull Village, will you keep an eye out for my team? If there’s any hope of recovering that information, we must pursue it!
Search for Pulroy first. He was the last one I saw before I made my escape.”
-Beltrand McSorf
Search Wyrmskull Village for Pulroy.
![Location: The quest NPC Pulroy is in the first hut on the right-hand side as you enter Wyrmskull Village. The hut is near the water, so follow the coordinates [59.2, 54.6].](https://gamertribute.com/wp-content/uploads/2025/03/The-Human-League-Map.png)
Quest Giver: Beltrand McSorf — Valgarde, Howling Fjord
Objective: Search Wyrmskull Village for Pulroy.
Quick Facts
Walkthrough
Head to Wyrmskull Village. Pulroy is in the first hut on the right-hand side as you enter from the Valgarde direction, near the water at approximately [59, 55].
Important: Pulroy is dead. You’ll find his corpse inside the hut with a journal clenched in his death grip. Interact with the body to complete the quest and automatically receive the follow-up.
The completion text reads:
“You’ve found Pulroy. A bit too late it seems. While looking over the corpse you see a journal clenched tightly in Pulroy’s death grip. Upon examining the journal you read what appears to be the scribbling of a dying dwarf.”
Efficiency Tips
Story Context
Beltrand McSorf is a dwarf of the Explorers’ League stranded in Valgarde. His archaeological team was excavating vrykul ruins in Wyrmskull Village when the vrykul awakened and attacked. McSorf barely escaped; the rest of his team wasn’t so fortunate.
His gossip text reveals his frustration: “Just like the League to leave a dwarf stranded with no help and no ale!”
The artifacts McSorf’s team uncovered are no mere trinkets. This quest chain ultimately reveals one of WotLK’s most significant lore discoveries: the vrykul are the ancestors of humans. The Curse of Flesh, an Old God corruption that transformed the Titans’ iron-skinned creations into mortal beings, caused vrykul children to be born small and weak.
King Ymiron ordered these “malformed” infants killed, but some parents secretly spared their children, and those children became the first humans.
The tablets recovered later in this chain provide evidence of this connection, which McSorf notes in the chain’s conclusion: “All I can gather from a precursory study is that whatever used to be here was an ancestor of the humans.”
Easter Egg: The Human League
The quest name references The Human League, a British synthpop band formed in Sheffield in 1977. They’re best known for “Don’t You Want Me” (1981), which topped charts in both the UK and US and became one of the defining songs of the 1980s New Wave movement. The song sold over 1.5 million copies in the UK alone, making it the 23rd most successful single in UK chart history.
Quest Chain: Explorers’ League Investigation
Explore Howling Fjord’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Howling Fjord Chronicles, along with the complete quest storyline.
You will be able to choose one of these rewards:
You will also receive:
Upon completion of this quest you will gain:
Vikstone's War JournalBeltrand McSorf caught me before I left Valgarde. He was a dwarf with the dust of ruins still in his beard.

“We were on the brink of an archaeological breakthrough when those monsters attacked. Sadly, I was the only one to make it back.” His hands wouldn’t stay still. “Now I don’t know if my crew is dead or alive. If you’re heading into Wyrmskull Village, will you keep an eye out for my team?”
I’d heard that kind of hope before. In Darnassus. The desperate belief that if you just searched long enough, you’d find them alive.
“Search for Pulroy first,” he said. “He was the last one I saw before I made my escape.”
I found Pulroy in the ruins.
Too late.
The dwarf lay crumpled against a wall, his blood long dried on the stone. The vrykul hadn’t killed him quickly, and his hands were still clenched around a leather journal, gripping it so tightly that even death hadn’t loosened his fingers.
I pried it free as gently as I could.
The final pages held the scribbling of a dying man. Shaky letters and words that trailed off. He’d spent his last strength recording what he’d seen, what he’d learned. Even at the end, the scholar in him couldn’t stop documenting.
Archaeology tools lay scattered around him. They were fresh, well-maintained, and he’d been working right up until they found him.
McSorf would want to know. Would need to know. The hoping was always worse than the truth. The journal might mean his death counted for something.
Pulroy’s journal named two more of them and the handwriting got worse toward the end, though the first of the pair is the one nobody expects to find alive, since Zedd’s Probably Dead.