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Zedd’s Probably Dead

Quest 2 of 8 in the Explorers' League Investigation Chain
Alliance • Howling Fjord • Level 70 • Wyrmskull Village
Find Zedd's body in the worg pit underneath the bridge in Wyrmskull Village.
From Pulroy's hut, head to the worg pit at (56, 52), underneath the bridge. Zedd is at the base of the pit. The pit is densely packed with worgs and handlers, pull mobs back carefully. Interact with his corpse to complete and auto-receive the follow-up. The cave with Yanis the Mystic (Dragonflayer Battle Plans) is directly adjacent, so do both quests together. The next quest in this chain takes you into the Utgarde Catacombs, whose entrance is just past the bridge above.
Vikstone's Classic Expedition
The vrykul had strung Zedd up over the worg pens like meat. He'd held onto the cipher even as they hung him. Two more archaeologists were still unaccounted for, and the vrykul were hunting them too.

To whomever finds this journal:

These bloodthirsty monsters have taken up residence in the ruins of Wyrmskull. What they want or why they’re here is a mystery. In any case, the artifacts are not safe with those beast-men around.

Zedd and I made a new discovery while hiding out: a cipher to decode the tablets! Unfortunately Zedd and I were separated late last night. He had the cipher. Tablets were with Glorenfeld and Daegarn. Location unknown…

Find Zedd.

-Pulroy’s Journal

Objective

LEVEL

70

Requires level

68

END

Search Wyrmskull Village for Zedd.

 

Location:
Zedd is located in the Worg Pit at [56.7, 52.5], underneath the bridge in Wyrmskull Village.
Visual Clues:
Previously, Zedd was hanging from a chain, but he is now lying on the ground in the Worg Pit. Look for his body near the base of the pit surrounded by worgs.
From Pulroy’s hut, head to the worg pit at (56, 52), underneath the bridge. Zedd is at the base of the pit.

 

Reward

Upon completion of this quest you will gain:
3,150 experience
25 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Pulroy the Archaeologist‘s journal — Wyrmskull Village (auto-accepted from previous quest)

Objective: Search Wyrmskull Village for Zedd.

 

Quick Facts

 

Walkthrough

From Pulroy’s location, head to the worg pit at [56, 52], underneath the bridge in Wyrmskull Village. Zedd’s body is at the base of the pit.

Visual Note: In original WotLK, Zedd was hanging from a hook underneath the bridge, with his quest marker partially obscured by the chain. In later versions (including WotLK Classic), he’s lying on the ground in the worg pit. Either way, the coordinates remain the same.

Interact with Zedd’s corpse to complete the quest and automatically receive the follow-up.

The completion text confirms his grim fate:

“You’ve found Zedd. You’re no doctor but the prognosis for Zedd is most assuredly negative. It looks as if they were preparing to feed him to the worgs. Gruesome…”

 

Efficiency Tips

  • Combine with Dragonflayer Battle Plans: The cave containing Yanis the Mystic is directly adjacent to the worg pit. If you still have that quest, grab the battle plans while you’re here.
  • Turn in before entering Catacombs: The next quest in the chain takes you into Utgarde Catacombs, and the entrance is just past the bridge. Complete this quest first so you have the follow-up ready.
  • Clear carefully: The worg pit is densely packed with Dragonflayer Worgs and their handlers. Pull mobs back to avoid being swarmed.

 

Story Context

Pulroy’s dying journal entry sets the scene:

“These bloodthirsty monsters have taken up residence in the ruins of Wyrmskull. What they want or why they’re here is a mystery. In any case, the artifacts are not safe with those beast-men around.

Zedd and I made a new discovery while hiding out: a cipher to decode the tablets! Unfortunately Zedd and I were separated late last night. He had the cipher. Tablets were with Glorenfeld and Daegarn. Location unknown…”

The cipher Zedd carried is the key to translating the Wyrmskull Tablets — ancient vrykul inscriptions that eventually reveal humanity’s origins. The vrykul clearly recognized the expedition’s work as a threat and systematically hunted down each member.

The chain now introduces a ticking clock element: two more archaeologists remain unaccounted for (Glorenfeld and Daegarn), and the vrykul are actively hunting them.

 

Easter Eggs

Pulp Fiction Reference

The quest title directly references Quentin Tarantino’s Pulp Fiction (1994). After Butch (Bruce Willis) escapes from Zed’s basement, he picks up his girlfriend Fabienne on Zed’s motorcycle:

Fabienne: Whose motorcycle is this? Butch: It’s a chopper, baby. Fabienne: Whose chopper is this? Butch: Zed’s. Fabienne: Who is Zed? Butch: Zed’s dead, baby. Zed’s dead.

The spelling “Zedd” (with two d’s) may be a deliberate variation to distinguish the WoW character, though it is speculated it could additionally reference Zeddicus Zu’l Zorander from Terry Goodkind’s Sword of Truth fantasy series (commonly called “Zedd” by other characters).

 

Possible Seinfeld Reference

The completion text:“You’re no doctor but the prognosis for Zedd is most assuredly negative”—may reference the Seinfeld episode “The Dog” (Season 3, Episode 4), where Jerry, Elaine, and George repeatedly try to see a fictional movie called “Prognosis Negative” but are thwarted by circumstances.

 

Quest Chain: Explorers’ League Investigation

  1. The Human League — Find Pulroy ✓
  2. Zedd’s Probably Dead — Find Zedd (you are here)
  3. And Then There Were Two… — Find Glorenfeld
  4. The Depths of Depravity — Collect Wyrmskull Tablets
  5. The Ring of Judgement — Find Daegarn
  6. Stunning Defeat at the Ring — Recover the Ancient Cipher
  7. Return to Valgarde — Deliver findings to McSorf
  8. The Explorers’ League Outpost — Travel to the Explorers’ League Outpost

 

Explore Howling Fjord’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Howling Fjord Chronicles, along with the complete quest storyline.

You will also receive:

4 Gold

40 Silver

Upon completion of this quest you will gain:

12,650 experience
250 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

Pulroy’s journal told me where to look.

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

“Zedd and I made a new discovery while hiding out: a cipher to decode the tablets. Unfortunately Zedd and I were separated late last night. He had the cipher. Find Zedd.”

A cipher. Whatever these archaeologists had uncovered, it was important enough to die protecting.

I found Zedd near the bridge, hanging from a hook.

The vrykul had strung him up like meat, positioned over the worg pens below. The beasts paced and snarled, waiting for their meal to drop. His blood dripped down slowly, and the worgs tracked every drop.

He was still breathing. Barely.

I cut him down before the vrykul could finish their entertainment. He collapsed against me, lighter than a dwarf should be after days without food or water.

“You’re no healer,” he managed. “And my prognosis is most assuredly negative.”

I’d seen men survive worse and die from less. The body makes its own decisions in the end.

“The cipher,” I said.

He laughed, which turned into a cough. “Still have it. Couldn’t let those bastards take it.” His hand fumbled at his belt pouch. “Glorenfeld and Daegarn have the tablets. If they’re still alive.”

 

Zedd had the cipher, Glorenfeld and Daegarn had the tablets, and Pulroy’s journal put none of them anywhere in particular, which leaves the trail running down into the catacombs where And Then There Were Two…

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