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Quest 8 of 8 in the Kurun Chain (Finale)
Alliance • Grizzly Hills • Level 75 • Eastwind Shore
Use Gavrock's Runebreaker to free 4 Runed Giants along the Eastwind Shore.
~20% success rate per use. Key: The item CAN be reused on the same giant if it fails. Don't kill Weakened Giants, just keep using the Runebreaker (10-15 sec CD). Damage them first for better odds. Safest spot: Boulder Hills [69, 9] where Runed Giants are already fighting friendly giants who tank for you. Hunters: Feign Death resets failed giants cleanly. CC doesn't break from the Runebreaker.
Vikstone's Classic Expedition
The Runebreaker offered two outcomes: freedom or fury. Some giants walked free. Others had to be put down, and neither Gavrock nor Vikstone could choose which.

“The rock shard you imbued should be powerful enough to break the runic magic binding my brothers. Take it with you and find the runed giants walking north along the Eastwind Shore. Unleash the power stored in the stone and observe the results. If it works, the runed giants should return to their senses and stop obeying the iron dwarves.

If the stone fails to work, the giants may attack in a weakened state. But, what choice do we have? If we do not try, they will remain enslaved without hope.”

-Gavrock

Objective

LEVEL

75

Requires level

72

Start

END

Use Gavrock’s Runebreaker to free 4 Runed Giants, then return to Gavrock at the Ruins of Tethys.

 

Provided item:

  • Gavrock’s Runebreaker

 

Find the Runed Giants:
Look for Runed Giants in the area. They patrol near the quest giver and in nearby open spaces.
Coordinates to check:
South: 74, 44
East: 78, 39
North: 71, 39
Use Gavrock’s Runebreaker:
Target a giant and use the Runebreaker.
If the giant doesn’t become friendly after the first use, do not kill it. You can reuse the item on the same giant multiple times.
The cooldown on the item is short, so keep trying until it works.
Rinse and Repeat:
Continue using the Runebreaker on additional giants until you have freed four.
Find the Runed Giants: Look for Runed Giants in the area. They patrol near the quest giver and in nearby open spaces. Coordinates to check:
South: 74, 44
East: 78, 39
North: 71, 39

 

Reward

You will receive:

11 Gold

90 Silver

Upon completion of this quest you will gain:

26,200 experience
250 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Gavrock — Ruins of Tethys, Grizzly Hills [80, 33]

Objective: Use Gavrock’s Runebreaker to free 4 Runed Giants, then return to Gavrock.

 

Quick Facts

  • Level: 75
  • Location: Eastwind Shore and surrounding areas
  • Chain Position: 8 of 8 in the Thor Modan chain (final quest)
  • Provided Item: Gavrock’s Runebreaker

 

Walkthrough

How It Works

  • Target a Runed Giant and use Gavrock’s Runebreaker. Two outcomes:
    • Success: The giant is freed and becomes friendly. Count goes up.
    • Failure: The giant becomes a Weakened Giant (non-elite, ~12,000 HP) and attacks you.
  • The item CAN be reused on the same giant if it fails. This is the key to this quest. Do not kill weakened giants; just keep using the Runebreaker on them until they turn friendly. The cooldown is roughly 10-15 seconds.
  • You need 4 freed giants total.

 

Where to Find Runed Giants

  • Runed Giants patrol along the Eastwind Shore heading north from the Ruins of Tethys. They walk the Path of Iron and nearby coastal areas.
  • Alternative location: The Boulder Hills area around [66-69, 9-12] where Runed Giants are already fighting Grizzly Hills Giants from the earlier quest “Rallying the Troops.” Using the Runebreaker on giants engaged in combat here means the friendly giant holds aggro, so you never take a hit.
  • Important: The Runebreaker does NOT work on giants too far south in the main “Grizzly Hills” zone area. Stick to the Eastwind Shore and Path of Iron, or the Boulder Hills. If you get an “Invalid Target” message, you’re in the wrong area.

 

Dealing with the RNG

  • Success rate is low, estimated around 20% per use. Some giants free on the first try; others can take 5-10 attempts.
  • Damage them first. You have better success rates after hitting the giant a few times before using the Runebreaker. Getting them below 25-30% health seems to help.
  • Failed giants become non-elite. A Weakened Giant has normal damage output and no elite-level health. It’s not a death sentence if the item fails. Just kite, CC, or tank it while waiting for the cooldown.
  • CC works and doesn’t break. The Runebreaker does not break crowd control effects. Paladin Repentance, Hunter Freezing Trap, Druid Entangling Roots, and Frost Nova all hold while you spam the item.

 

Efficiency Tips

  • Safest method (Boulder Hills): Go to [69, 9] and use the Runebreaker on Runed Giants that are already fighting Grizzly Hills Giants. The friendly giant tanks for you, and you can keep using the item without taking any damage.
  • Kite method: Use the Runebreaker, then run. The cooldown is short enough that you can kite in circles and reapply. Death Knights with movement speed and Chains of Ice, Shamans in Ghost Wolf form, and mounted players can all kite effectively.
  • Bridge trick: Near [75, 45] there’s a bridge. Giants won’t enter the water, so you can swim back and forth between shores while waiting for cooldowns.
  • Hunter tip: If the Runebreaker fails, Feign Death immediately. The giant resets to its patrol position and reverts to a Runed Giant, letting you try again cleanly.
  • Don’t turn in immediately if you plan to quest further along the Eastwind Shore. The Runebreaker continues to work after freeing 4 giants, letting you neutralize elites in your path.
  • Mining bonus: If you have Mining, Weakened Giants that die can be mined for Crystallized Earth.

 

Lore Context

This is the payoff for the entire Thor Modan chain. Gavrock’s quest text acknowledges the Runebreaker’s uncertain nature (“If it works… If the stone fails…”), which is reflected in the RNG mechanic. His completion text (“So it’s an uncertain thing?”) suggests even he wasn’t sure the imbued shard would function properly.

The stone giants enslaved by the iron dwarves’ Runes of Compulsion are now being freed using power drawn from the ley line intersections you charged in Latent Power.

The chain comes full circle: you’ve broken the siege at Thor Modan, disabled the rune network, and now freed the enslaved giants themselves.

 

WotLK Classic vs. Original WotLK

  • The Runebreaker cooldown was reduced from ~60 seconds to ~10-15 seconds at some point during WotLK patches, making this quest significantly less painful than it was at launch.

 

Explore Grizzly Hills’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Grizzly Hills Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,100 experience
250 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

Gavrock returned the charged shard, now transformed into a Runebreaker.

Vikstone Portrait Act 2
Illustrated by Christian DiBari and Simon Gough.

“If it works, the runed giants should return to their senses,” he said. “If the stone fails… they may attack in a weakened state. But what choice do we have? If we do not try, they will remain enslaved without hope.”

Along the Eastwind Shore, I found the runed giants trudging north, their movements mechanical, their eyes empty. I raised the Runebreaker toward the first one.

Light flashed. The runes binding him shattered. He staggered, confusion and sudden relief in his eyes.

The second giant was not so fortunate. The Runebreaker’s light flickered and failed. The giant roared, turning on me with weakened but still deadly fury. I had to put him down.

Liberation or death. Those were the only options I could offer.

Some giants I freed. Others I was forced to kill. Each attempt was a gamble, and the odds were cruel. But by the time I returned to Gavrock, four of his brothers walked free.

“I wish it was not a matter of chance,” Gavrock said quietly. “But at least we’re on the right path.”

 

Four giants walk free. It’s not enough, and Gavrock knows it. But Grizzly Hills keeps pulling Vikstone in new directions, and someone named Raegar hasn’t checked in. The reason why begins with Check Up on Raegar.

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