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Threat From Above

Quest 2 of 5 in the Champion Dailies Group
Daily Quest Group Quest
Both Factions • Icecrown • Level 80 • Argent Pavilion
Kill Chillmaw and 3 Cultist Bombardiers between the Ironwall Rampart and Aldur'thar.
Chillmaw circles north of the Valley of Fallen Heroes and south of the Shadow Vault, an 82 elite with just under 108,000 health. Body-pull him from your mount or hit him from the ground as he passes. Three bombardiers drop off his back as he goes down, 25,200 health each. Move off the bombs the moment they land and stay out of the frost breath cone. Tag each bombardier yourself. This is a popular daily and other people's AoE will take your credit if you let it. Groups form on the spot most days.
Vikstone's Classic Expedition
Three of them turned up for a frost wyrm and not one was the ally he would have picked, which mattered a good deal less than the fact that they came at all. Baddad cleaned his daggers afterward and said it was the largest thing he had ever stabbed, and Thimbles told him to give it time.

“Highlord Tirion Fordring has doubled the guard since your exposure of the Cult of the Damned’s infiltrator. He doesn’t believe that they will stop just because their Black Knight has been defeated. Our skytalon scouts have reported sighting a frost wyrm named Chillmaw leading a cult raiding party. If we don’t intercept them, the tournament will come under attack.

The scouts reporting seeing Chillmaw to the southwest, flying over the area between the Ironwall Rampart and Aldur’thar.”

-Eadric the Pure

Objective

LEVEL

80

Requires level

77

Eadric the Pure at the Argent Tournament wants you to defeat Chillmaw and 3 Cultist Bombardiers.

 

Suggested players: 3

 

Location: Argent Tournament Grounds, Icecrown.
Objective: Defeat Chillmaw and his three Cultist Bombardiers.
Spawn Location:
Coordinates: 44, 33 (east of the bridge west of Aldur'thar).
Chillmaw circles a small hill near this location.
Quest Giver: Eadric the Pure (non-DK)/Crok Scourgebane (Death Knights) – Argent Tournament Grounds, Icecrown
Spawn Location: From the Argent Tournament Grounds, fly southwest. Chillmaw circles an area between the Ironwall Rampart and Aldur’thar, north of the Valley of Fallen Heroes and south of the Shadow Vault. Spawn point: [44.0, 33.2]. He flies about 20 yards above the ground in a wide loop.

 

Reward

You will be able to choose one of these rewards:

Champion’s Writ 

Champion’s Purse

You will receive: (if completed at level 90)

1 Gold

32 Silver

  • Champion’s Seal

Upon completion of this quest you will gain:

22,050 experience
250 reputation with Argent Crusade
250 reputation with The Silver Covenant

Walkthrough

 

Quest Giver: Eadric the Pure (non-DK)/Crok Scourgebane (Death Knights) – Argent Tournament Grounds, Icecrown

Objective: Defeat Chillmaw and 3 Cultist Bombardiers.

 

Quick Facts

  • Level: 80
  • Type: Daily, Group (Suggested: 3 players)
  • Location: Between Ironwall Rampart and Aldur’thar, Icecrown [44, 33]
  • Requires: Champion rank + completion of the Black Knight quest chain through The Black Knight’s Fall

 

Walkthrough

Finding Chillmaw

  • From the Argent Tournament Grounds, fly southwest. Chillmaw circles an area between the Ironwall Rampart and Aldur’thar, north of the Valley of Fallen Heroes and south of the Shadow Vault.
  • Spawn point: [44.0, 33.2]. He flies about 20 yards above the ground in a wide loop.
  • Chillmaw respawns quickly (roughly 1 minute), so even on busy days there is minimal downtime.
  • To engage, either fly up on your mount and body-pull, or use a ranged ability from the ground as he passes overhead.

 

 

Combat: Chillmaw

Stat/Ability Details
Level 82 Elite
Health ~107,848 HP
Melee ~1,500 damage on tanks; ~3,300 on cloth
Frost Breath Frontal cone, ~3,000+ damage

 

Chillmaw himself is relatively straightforward. Keep moving to stay out of his Frost Breath cone, and burn him down with sustained DPS.

 

Combat: Cultist Bombardiers

Stat/Ability Details
Level 80 Elite (soft elite, low damage)
Health ~25,200 HP each
Melee ~400-1,100 on cloth
Throw Dynamite ~800-1,100 fire damage, cast regularly
Time Bomb Drops a stationary bomb that detonates for ~4,000-5,000 damage after a short fuse. Move away immediately.

 

  • Three Bombardiers spawn one at a time as Chillmaw’s health drops. They jump off his back during the fight.
  • The Time Bombs are the biggest danger in this encounter. They are stationary ground effects with a visible fuse. Simply move a few yards away before detonation.
  • Bombardiers must each be tagged individually for quest credit. On busy servers, watch for other players or groups sniping your Bombardier kills with AoE.

 

Group Strategy

  • At its intended difficulty (suggested 3 players), this fight is quick and painless. One player tanks Chillmaw, the others burn him down and cleave or AoE the Bombardiers.
  • Use Icecrown general chat (/1) or simply look for other players circling the spawn area. This is one of the most popular dailies on any server, and pick-up groups form constantly.
  • Pair this quest with Battle Before The Citadel and Taking Battle To The Enemy for an efficient Champion daily run. All three can be completed in the same general area.

 

Solo Strategies by Role

Many well-geared players solo this daily. The key in every case is keep moving to avoid Time Bombs.

  • Tanks (Protection Paladin, Warrior, Feral Druid, Blood DK): The easiest solo classes. Kite Chillmaw in a wide circle, using AoE to pick up Bombardiers as they spawn. Use cooldowns as needed. Death Knights and Paladins can solo this comfortably.
  • Melee DPS (Enhancement Shaman, Ret Paladin, Rogue, Arms/Fury Warrior): Open with burst cooldowns to get Chillmaw down fast. Use defensive cooldowns and self-healing when Bombardiers arrive. Enhancement Shamans benefit heavily from Spirit Wolves healing. Rogues should use Evasion early and killing spree.
  • Ranged DPS (Hunter, Warlock, Mage, Elemental Shaman, Shadow Priest): Kite in a wide circle. Use pets or summoned creatures (Earth Elemental, Voidwalker, Mirror Image) to buy time. Mages can burn Chillmaw down during Mirror Image if burst is high enough. Hunters can Misdirect to a tanking pet and use Freezing Trap on Bombardiers.
  • Healers (Holy Paladin, Resto Druid/Shaman): Extremely slow but doable. Keep yourself healed and DoT/melee Chillmaw down over several minutes. Kite Bombardiers aggressively and avoid all Time Bombs.

 

Efficiency Tips

  • This is one of the best daily quests for Champion’s Seals, awarding a Seal plus a choice of Purse (which can contain an additional Seal) or Writ.
  • It awards double reputation: 250 Argent Crusade AND 250 Silver Covenant/Sunreavers, making it the most efficient single daily for tournament progression.
  • On crowded servers, keep a ground-targeted AoE ability ready to ensure you tag Bombardiers as they spawn. Other players stealing your Bombardier kills is the most common frustration.
  • Chillmaw’s graveyard is nearby. If you die during the fight, you can resurrect and finish off remaining Bombardiers (or even Chillmaw) since they do not despawn or reset immediately.

 

Lore & Secrets

Direct Consequence of the Black Knight Chain

This daily only exists because of the events you uncovered during the Black Knight investigation.

Tirion Fordring doubled the tournament’s guard after your exposure of the Cult of the Damned infiltrator, and Chillmaw’s raiding party is the Cult’s follow-up attack now that their subtler approach (the Black Knight) has failed.

The shift from covert infiltration (the Black Knight) to open aerial assault (Chillmaw) represents an escalation in the Cult’s desperation to disrupt the Argent Crusade’s preparations for the assault on Icecrown Citadel.

 

Explore Icecrown’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Icecrown Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
1,220 experience
10 reputation with Darnassus

Warrior IconVikstone's War Journal

“Highlord Tirion Fordring has doubled the guard since your exposure of the Cult of the Damned’s infiltrator. He doesn’t believe that they will stop just because their Black Knight has been defeated. Our skytalon scouts have reported sighting a frost wyrm named Chillmaw leading a cult raiding party. If we don’t intercept them, the tournament will come under attack. The scouts report seeing Chillmaw to the southwest, flying over the area between the Ironwall Rampart and Aldur’thar.”

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

Between the Ironwall Rampart and Aldur’thar, north of the Valley of Fallen Heroes and south of the Shadow Vault. I have bled on all four of those, and now they get read out to me as coordinates.

Thimbles, Baddad, and Cyndren came along. A gnome warlock, a night elf rogue, and a night elf druid, which is the usual party a man puts together for a frost wyrm.

Chillmaw runs a wide loop about twenty yards off the deck, so waiting on the ground for it to land is not a plan. Either you go up and take hold of it or you put something into it from below as it comes over. We did the second.

The Cultist Bombardiers dropped clear as it descended, three of them, throwing bombs that opened green fire across the snow.

Cyndren shifted to bear and took the nearest at a run, which pulled its attention off the rest of us. Baddad went into the shadows and had the second from behind, daggers into the gaps in the robes before the man understood he had been flanked. Thimbles put a curse on the third and then set it burning from twenty feet away.

I went in on the wyrm.

Frost breath comes out in a cone, so the engagement was spent moving. The Destroyer went into frozen bone and the cracks ran out through ribs that were old before anybody now living was born. Thimbles worked the wing joints with shadow and fire both, standing underneath the thing. Cyndren came out of bear form and poured healing into me when the breath found the shield. Baddad worked along the spine, prying at whatever necromancy was holding one bone to the next.

The roar came apart into a rattle. It went down with the light guttering out of the sockets, and the Bombardiers still standing did not last long after it.

Baddad cleaned his daggers. “That’s the biggest thing I’ve ever stabbed.”

“Give it time,” Thimbles said.

 

Killing the dragon the cult sent settles nothing about the cult itself, and Eadric’s answer to that is to send Vikstone down among them for Taking Battle To The Enemy.

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