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If Valgarde Falls…

Quest 2 of 6 in the Valgarde Defense Chain
Alliance • Howling Fjord • Level 70 • Valgarde
Kill 12 Dragonflayer Invaders or Worgs attacking Valgarde's northern gate.
Head to Valgarde's northern gate at (58, 59). Both vrykul and worgs count toward the 12. Valgarde Defenders fight alongside you. A single tag gives full XP even if the defenders finish the kill. Position yourself where mobs funnel through the gate and use AoE to tag multiple at once. Spawns are infinite and continuous, so leave once you hit 12 or you'll keep getting attacked. No loot drops, worgs can't be skinned. Great spot for XP farming if you want to stay longer (1,100-1,300 XP per kill while rested at 72).
Vikstone's Classic Expedition
Keller said he had a wife and three kids in Elwynn, and he'd be damned if he went down without a fight. The Dragonflayer vrykul hit the gate like an avalanche. Vikstone stood in the gap first, and the guards stood straighter for it.

“If Valgarde falls, our primary supply line into Northrend will cease to exist. From there it’ll only be a matter of time before we’re all servants of the Lich King. Now I don’t know about you, but I’ve got a wife and three kids back in Elwynn and I’ll be damned if I’ll go down without a fight.

The situation here is critical and we can use all the manpower you’re able to muster. Get to the front gate and help the guards defend the city against the invading monsters!”

-Vice Admiral Keller

Objective

LEVEL

70

Requires level

68

Vice Admiral Keller at Valgarde Port in the Howling Fjord wants you to slay 12 Dragonflayer Invaders or Dragonflayer Worg.

 

Enemy Location:
The Dragonflayer Invaders spawn just outside the northern entrance of Valgarde at [58.8, 59.4], but there’s no need to track coordinates—they’re very visible around the quest hub.

 

 

Reward

You will be able to choose one of these rewards:

You will receive:

4 Gold

40 Silver

Upon completion of this quest you will gain:

12,650 experience
250 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Vice Admiral Keller — Valgarde Port, Howling Fjord [59, 63]

Objective: Slay 12 Dragonflayer Invaders or Dragonflayer Worgs.

 

Quick Facts

 

Walkthrough

Head to Valgarde’s northern gate [58, 59], where Dragonflayer vrykul and their worgs are actively attacking the settlement. Both mob types count toward your total of 12.

Valgarde Defenders will assist you in combat. As long as you tag a mob before it dies, you receive full XP credit regardless of how much damage you dealt. The invaders and worgs spawn continuously, so there’s no need to hunt for them.

 

Efficiency Tips

  • Tagging is king: You don’t need to do the majority of damage. A single hit tags the mob and grants full XP when it dies.
  • XP grinding: Because spawns are infinite, this location is excellent for pure XP farming. Players have reported 1,100-1,300 XP per kill while rested at level 72. AoE-heavy builds (Protection Warriors, Death Knights) paired with a healer can clear rapidly.
  • No loot drops: The invaders drop nothing and the worgs cannot be skinned, so this is purely an XP and quest completion spot.
  • Don’t linger after the quest: Once you have 12 kills, run back to Keller. The spawns never stop, and you’ll keep getting attacked.

 

Combat Tips

  • AoE abilities like Thunder Clap or Death and Decay help tag multiple mobs quickly before defenders finish them.
  • Position yourself just inside the gate area where mobs funnel in rather than charging out into the field.

 

Lore Context

Vice Admiral Keller’s personal stake is clear in his quest text: “I’ve got a wife and three kids back in Elwynn and I’ll be damned if I’ll go down without a fight.” This isn’t just military duty; for Keller, losing Valgarde means never seeing his family again.

The attackers are vrykul, the half-giant proto-humans who serve King Ymiron and the Lich King. The Dragonflayer clan operates from Utgarde Keep across the river, and these raids are coordinated by Ingvar the Plunderer, the dungeon’s final boss. The invaders shout battle cries like “My life for Ymiron!” as they charge.

This quest establishes the stakes of the entire Howling Fjord experience: the vrykul are relentless, organized, and fanatically loyal to their king. Valgarde is under siege.

 

Quest Chain: Valgarde Defense

  1. Hell Has Frozen Over… — Report to Vice Admiral Keller
  2. If Valgarde Falls… — Defend against vrykul attack (you are here)
  3. Rescuing the Rescuers — Save soldiers from Wyrmskull Village
  4. Prisoners of Wyrmskull — Free captured Alliance prisoners
  5. Dragonflayer Battle Plans — Recover enemy intel
  6. To Westguard Keep! — Travel to the western fortress

 

Explore Howling Fjord’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Howling Fjord Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
1,250 experience
250 reputation with Cenarion Expedition

Warrior IconVikstone's War Journal

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

“If Valgarde falls,” Keller said, “our primary supply line into Northrend will cease to exist. From there it’ll only be a matter of time before we’re all servants of the Lich King.”

His voice dropped. “Now I don’t know about you, but I’ve got a wife and three kids back in Elwynn. And I’ll be damned if I’ll go down without a fight.”

At the front gate, the Dragonflayer vrykul pressed the line, massive warriors who made humans look like children. Their worgs flanked them, and the guards were barely holding when I arrived.

I waded in.

The vrykul were strong, several times stronger than a man, with a lot of reach. The first one overcommitted on a downward swing, and I stepped inside, drove my mace into his knee. The second learned nothing from watching, came in the same way. 

Their worgs were faster and smarter, and one caught my arm before I could reset, teeth scraping against armor. I slammed the pommel into its skull until it let go.

A dozen, maybe more.

When it was done, the line was holding.

Keller nodded when I returned. “Morale is higher than ever now. I think they’ll be able to handle the remaining onslaught on their own. I’ve got bigger plans for you.”

 

Keller’s bigger plans turned out to concern the men sent to Wyrmskull who had not come back, which makes the next job Rescuing the Rescuers.

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