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“I‘ve overheard what you’ve had to say with Father Levariol. Allow me to suggest that he’s not having you go far enough. You must also deal with the vrykul that lie dormant in the Waking Halls beneath Gjalerbron! I have no doubt that the rituals involved with awakening them are the key to their downfall. Most likely the necrolords have some device that you can use to bring the vrykul out of their dormant state prematurely.
Surely such a disruption will prove fatal to the vrykul.”
-Mage-Lieutenant Malister
Mage-Lieutenant Malister has tasked you with slaying 5 Dormant Vrykul. Return to him at Westguard Keep when you have done so.

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Quest Giver: Mage-Lieutenant Malister at Westguard Keep (offered via whisper after completing Of Keys and Cages)
Turn-in: Mage-Lieutenant Malister at Westguard Keep
Objective: Slay 5 Dormant Vrykul in the Waking Halls beneath Gjalerbron.
Quick Facts
Walkthrough
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Story Context
This quest comes from a fundamentally different perspective than Father Levariol’s quests. Where Levariol operates from compassion and theology, Mage-Lieutenant Malister is a military pragmatist who overheard your conversation with the priest and decided Levariol’s approach does not go far enough:
“I’ve overheard what you’ve had to say with Father Levariol. Allow me to suggest that he’s not having you go far enough. You must also deal with the vrykul that lie dormant in the Waking Halls beneath Gjalerbron!”
Malister’s plan is clever and ruthless. Rather than fighting fully awakened vrykul warriors, he reasons that the necrolords’ own ritual tools can be turned against the sleepers: “I have no doubt that the rituals involved with awakening them are the key to their downfall. Most likely the necrolords have some device that you can use to bring the vrykul out of their dormant state prematurely. Surely such a disruption will prove fatal to the vrykul.”
His progress check line is blunt: “<name>, I find it implausible that you have dealt with enough of the dormant vrykul. Come back when you have done so.”
But his completion dialogue reveals that even a military pragmatist recognizes the moral weight of what he has asked you to do:
“You did what had to be done. Though some might consider it dishonorable to slay the helpless, in this case you would have been a fool to have done otherwise. And we certainly couldn’t have just left them standing there to be ritually wakened, now could we? It was a brave thing you did for all of us down in those catacombs, <name>.”
That qualifier, “some might consider it dishonorable to slay the helpless,” is a rare moment of moral awareness from a military NPC. Malister is acknowledging that what you just did was closer to euthanasia than combat.
These vrykul were not threatening anyone in their current state. They were sleeping. You killed them before they could ever wake up.
Lore Note: Why These Vrykul Are Sleeping
The Dormant Vrykul in the Waking Halls are not recent casualties or prisoners. They are ancient vrykul who voluntarily entered hibernation thousands of years ago.
When the Curse of Flesh began affecting the vrykul roughly 15,000 years ago, their iron-hard skin turned brittle and soft, and their children began being born stunted and weak. These “malformed” offspring were the early precursors to modern humans.
After King Ymiron ordered such children killed and outlawed titan worship, the Dragonflayer vrykul placed themselves into enchanted hibernation in underground facilities like Gjalerbron and the Halls of the Ancestors in Icecrown, hoping to preserve themselves until the curse could be overcome.
They slept through the Sundering of the world. They slept through the rise and fall of every human kingdom their hidden children eventually built. They slept for millennia, undisturbed.
Now the Lich King’s necrolords are systematically waking them, and each successfully awakened vrykul becomes another soldier for the Scourge. The Awakening Rods are the instruments the necrolords use for this ritual. When you use one improperly, on purpose, the vrykul’s body cannot handle the shock and it dies.
You are sabotaging a process that has been underway for thousands of years, killing beings who have been asleep since before human civilization existed.
Necrolord Dialogue: The Scourge Perspective
The Necrolords you kill in the Waking Halls have their own aggro lines that reveal the Scourge’s attitude toward what they are doing here:
“Excellent, another sacrificial lamb.” “Hello, little one. Come to play?” “I have so many wonders to show you.” “More ingredients to fuel our rituals here.” “There’s always room for one more.” “You too will serve the Lich King.” “Your life for the Lich King!”
The line “more ingredients to fuel our rituals” is chilling in context. Remember, Father Levariol told you in Of Keys and Cages that the vrykul were using living sacrifices to power their awakening rites. The Necrolords are the ones performing those sacrifices. Every prisoner you freed in the previous quest was headed for these tunnels.
Cross-Expansion Connection: The Eternal Sleep
The vrykul hibernation facilities appear in two major locations in WotLK.
Gjalerbron in Howling Fjord is the one you encounter first, but the Halls of the Ancestors in Icecrown is a similar facility filled with more slumbering vrykul. By the time you reach Icecrown at max level, you will have already seen how the Scourge exploits these sites.
After the war against the Jailer in Shadowlands, Muradin Bronzebeard reported that Gjalerbron is still half-filled with sleeping vrykul being slowly coaxed back to waking life by the remaining necrolords. The sabotage you perform here slowed the process but did not end it.
The Scourge’s awakening machinery continues grinding forward even without the Lich King’s direct command.
In Legion’s Stormheim, players encounter a very different population of vrykul. These are descendants of vrykul who migrated to the Broken Isles long before the hibernation, seeking their “true gods.” They never slept. Their culture evolved independently, built around Odyn and the Halls of Valor rather than around the Lich King.
The contrast between Stormheim’s vital, living vrykul society and Gjalerbron’s tomb-like Waking Halls illustrates just how much was lost when Ymiron ordered his people into the sleep that was supposed to save them.
Explore Howling Fjord’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Howling Fjord Chronicles, along with the complete quest storyline.
Vikstone's War JournalMage-Lieutenant Malister caught me leaving Westguard.

“I’ve overheard what you’ve had to say with Father Levariol. Allow me to suggest that he’s not having you go far enough.” He glanced toward the keep, ensuring we weren’t overheard. “You must also deal with the vrykul that lie dormant in the Waking Halls beneath Gjalerbron. I have no doubt that the rituals involved with awakening them are the key to their downfall. Most likely the necrolords have some device that you can use to bring the vrykul out of their dormant state prematurely. Surely such a disruption will prove fatal to the vrykul.”
The Waking Halls again.
The necrolords carried rune-inscribed devices and the dormant vrykul stood in alcoves along the walls, forms locked in something between sleep and death, waiting for the ritual that would restore them.
I used the devices instead.
The runes flared. The vrykul jerked, eyes snapping open, limbs thrashing. They had perhaps three seconds of confused awareness before my mace ended it. Each one jerked awake with confused eyes and died before they understood why.
“You did what had to be done,” Malister said. “Though some might consider it dishonorable to slay the helpless, in this case you would have been a fool to have done otherwise. And we certainly couldn’t have just left them standing there to be ritually wakened, now could we?”
He wasn’t wrong.
Malister said the real trouble was on the surface, where Adams wanted something considerably blunter, which amounts to Dealing With Gjalerbron by killing vrykul until it stops being a fortress.