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Both Factions • Howling Fjord • Level 71 • Ember Clutch
Kill 5 Dragonflayer Handlers and their master Skeld Drakeson on the south side of Ember Clutch.
The quest giver is the Ember Clutch Ancient, a wandering treant patrolling around (42, 49). Large and easy to spot, but it moves. Handlers are scattered among proto-drake pens and egg clusters throughout the clutch. Skeld Drakeson is inside a building at (41, 53) on the south side. Standard quest mob, no special mechanics. Clear Handlers outside first. Turn in to any Ember Clutch Ancient, may be at a different spot than where you picked up the quest. Do alongside The Clutches of Evil (Alliance) or Green Eggs and Whelps (Horde). Work north to south toward Skeld's building for the most efficient route. The Ancient says the vrykul are the ones expanding the burning woods, capturing and breaking proto-drakes as war mounts.
Vikstone's Classic Expedition
The Ember Clutch Ancient said "you waste your efforts when you kill the whelps and drakes." The Dragonflayer vrykul were the ones expanding the burning woods, capturing proto-drakes as war mounts. Adams had treated symptoms. The Ancient pointed at the cause: Skeld Drakeson. "Somehow I doubt the proto-drakes will live peacefully with the reawakening of the vrykul."

“All things in nature seek a balance. It is only through the interference of those not in tune with that harmony that the balance is shifted. You waste your efforts when you kill the whelps and drakes. The real culprits behind the expansion of these magically burning woods are the newly awakened vrykul and their master, Skeld Drakeson. If it’s blood on your hands that you seek, start with them.

You will find their lair on the south side of the Ember Clutch.”

-Ember Cluth Ancient

Objective

LEVEL

71

Requires level

68

Slay 5 Dragonflayer Handlers and Skeld Drakeson. If you manage to do so, return to an Ember Clutch Ancient in the Ember Clutch.

 

Skeld Drakeson Location:
Skeld is inside a house at 41,52 in the Ember Clutch.
The quest giver is the Ember Clutch Ancient, a wandering treant patrolling around (42, 49). Skeld Drakeson is inside a building at (41, 53) on the south side.

 

Reward

You will receive (if completed at level 90):

1 Gold

50 Silver

Upon completion of this quest you will gain:

25,150 experience
75 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Ember Clutch Ancient — Ember Clutch, Howling Fjord (wandering)

Objective: Slay 5 Dragonflayer Handlers and Skeld Drakeson, then return to an Ember Clutch Ancient.

 

Quick Facts

 

Walkthrough

Find the Quest Giver

  • The Ember Clutch Ancient is a wandering treant (Ancient of War) that patrols through the Ember Clutch area around [42, 49]. It’s large and easy to spot, but since it moves, check the central and northern parts of the clutch if you don’t see it immediately.

 

Kill the Dragonflayer Handlers

  • Handlers are scattered throughout the Ember Clutch, particularly among the proto-drake pens and egg clusters. You’ll encounter plenty while doing any other Ember Clutch quests, so don’t go out of your way for them early.

 

Kill Skeld Drakeson

  • Skeld is inside a building on the south side of the Ember Clutch at [41, 53]. He’s a standard quest mob with no special mechanics. Clear the Handlers outside the building first, then engage Skeld inside.

 

Turn In

  • Return to any Ember Clutch Ancient to complete the quest. Since it wanders, you may turn in at a different spot than where you picked it up.

 

Efficiency Tips

  • Alliance: Grab The Clutches of Evil from Captain Adams at Westguard Keep before heading to Ember Clutch. It requires killing 15 Proto-Drake Eggs and 15 Proto-Whelps in the same area, so you’ll finish both quests in one sweep. Kill eggs and whelps on the way to Skeld, then mop up Handlers on the way back.
  • Horde: Pick up Green Eggs and Whelps from Plaguebringer Tillinghast at New Agamand before coming here. You’ll need to use the Plague Canister on Proto-Drake Eggs and collect specimens from the hatched whelps, which overlaps nicely with the Handler kills.
  • Route: Work from the north end of Ember Clutch south toward Skeld’s building at [41, 53], clearing Handlers and eggs/whelps as you go. This puts you on a straight line to the boss and minimizes backtracking.

 

Lore Context

  • The Ember Clutch Ancient explains that the vrykul, not the proto-drakes, are the real problem. The Dragonflayer clan has been capturing and breaking proto-drakes as war mounts, expanding the burning woods in the process. Skeld Drakeson is the vrykul master overseeing these dragon-handler operations.
  • This is your first hands-on encounter with the proto-drake domestication program that the Dragonflayer vrykul run throughout Howling Fjord. You’ll see the end result inside Utgarde Keep, where proto-drakes serve as air support for vrykul raids on Valgarde.

 

Explore Howling Fjord’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Howling Fjord Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,000 experience
10 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

The Ember Clutch Ancient spoke, his voice soft through burning branches.

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

“All things in nature seek a balance. It is only through the interference of those not in tune with that harmony that the balance is shifted.”

This grove, it told me, had been the breeding ground of the proto-dragon broodmother since before the vrykul first walked these lands. Sacred ground, now perverted.

“You waste your efforts when you kill the whelps and drakes. The real culprits behind the expansion of these magically burning woods are the newly awakened vrykul and their master, Skeld Drakeson.”

The proto-drakes had been defending their home, and we had been killing them for it.

“If it’s blood on your hands that you seek, start with them. You will find their lair on the south side of the Ember Clutch.”

The Dragonflayer Handlers worked among the trees, keeping the proto-drakes agitated, driving them toward Westguard. Five of them fell before I reached Skeld’s position. None of them expected a night elf in their midst.

Skeld Drakeson fought like he had nothing to lose, each blow heavy enough to crack stone, and his rage outpaced common sense.

The Ancient’s voice found me again as I returned.

“Unfortunate that one predator must be used to put down another, but that is the natural order of things. Perhaps now the proto-drakes and their whelps can go back to living peacefully.”

A pause, leaves rustling without wind.

“Somehow I doubt it with the reawakening of the vrykul.”

Balance, once broken, doesn’t simply restore itself. Someone has to fight for it.

 

Steel Gate had sent word that the breeding program was in trouble, with a commander insisting that Everything Must Be Ready before the next eggs hatch.

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