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Gruesome, But Necessary

Quest 2 of 4 in the Conqueror of Skorn Chain
Alliance • Howling Fjord • Level 71 • Skorn
Kill 20 Winterskorn vrykul and use the Sergeant's Machete on each corpse before it despawns.
Any vrykul with "Winterskorn" in the name counts. Kill one, target the corpse, use the machete from inventory immediately. Hotkey the machete to an action bar slot since you'll use it 20 times. Corpses despawn quickly, so machete right after each kill rather than doubling back. Vrykul killed by the Sergeant's Flare during Towers of Certain Doom can also be dismembered if you reach them fast enough. Do all three Skorn quests in one sweep. Watch for the Vrykul Scroll of Ascension random drop, which starts a bonus quest (Stop the Ascension!) completable during the same run. The Sergeant says dismemberment prevents Val'kyr from raising them as Ymirjar.
Vikstone's Classic Expedition
The Sergeant handed over his machete and said "I'd do it myself, but I have a sensitive stomach." A soldier brave enough to infiltrate a vrykul fortress alone, too squeamish for dismemberment. When Vikstone returned the blade, the Sergeant took it back fast. "You went about that business with a bit of zeal."

“We’ve had reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath. Let’s not take any chances. Here, take my machete. As we move through this place, you’ll need to carve up the remains of the vrykul that we take down. I’d do it, but I have a sensitive stomach.

<The sergeant smirks.>

I spent all morning sharpening it, so it should do the job.”

-Westguard Sergeant

Objective

LEVEL

71

Requires level

68

The Westguard Sergeant has asked you to use The Sergeant’s Machete to dismember 20 Vrykul of the Winterskorn tribe at Skorn.

  • Winterskorn Vrykul Dismembered (20)

 

Provided item:

  • The Sergeant’s Machete

 

Reward

You will receive:

4 Gold

70 Silver

Upon completion of this quest you will gain:

20,100 experience
250 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Westguard Sergeant (summoned at Skorn)

Objective: Use The Sergeant’s Machete to dismember 20 Winterskorn vrykul at Skorn.

 

Quick Facts

 

Walkthrough

  1. Accept the quest from the Westguard Sergeant at Skorn. The Sergeant’s Machete is automatically added to your inventory.
  2. Kill any Winterskorn vrykul in Skorn. All types count — warriors, casters, patrol mobs, everything with “Winterskorn” in the name.
  3. After each kill, target the corpse and use The Sergeant’s Machete from your inventory before the body despawns.
  4. Repeat until you’ve dismembered 20 vrykul.
  5. Resummon the Westguard Sergeant using your Westguard Command Insignia and turn in.

 

Tips

  • Do All Three Simultaneously: This quest shares the same kill pool as Burn Skorn, Burn! and Towers of Certain Doom. Every vrykul you kill while burning longhouses or bombing towers can be dismembered for credit. Plan one efficient sweep through Skorn to complete all three at once.
  • Speed Matters: Corpses despawn after a set time. Use the machete immediately after each kill rather than killing several and doubling back.
  • Hotkey the Machete: Drag The Sergeant’s Machete to an action bar slot for faster use between kills. You’ll be using it 20 times.
  • Tower Kill Bonus: Vrykul killed by the Sergeant’s Flare during Towers of Certain Doom can also be dismembered if you reach the corpse quickly before it despawns.
  • Dense Area: Skorn is packed with mobs. Pull carefully and avoid fighting near patrol routes. The paths between buildings are especially dangerous.
  • Scroll Watch: While killing vrykul here, keep an eye out for the Vrykul Scroll of Ascension, a random drop from any Winterskorn vrykul. It’s a quest-starting item that begins Stop the Ascension!, a separate quest that can be completed during the same Skorn sweep.

 

Story Context

The Sergeant explains the grim rationale:

“We’ve had reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath. Let’s not take any chances.”

He hands you his personal machete with typical military humor:

“Here, take my machete. As we move through this place, you’ll need to carve up the remains of the vrykul that we take down. I’d do it, but I have a sensitive stomach.”

He adds with a smirk: “I spent all morning sharpening it, so it should do the job.”

Upon completion, the Sergeant is clearly unnerved by your enthusiasm:

“Well, <sir/ma’am>, I have to say that you went about that particular business with a bit of zeal.”

He quickly reclaims his weapon: “Anyway, if you don’t mind, I’ll be taking my machete back now. It looks dull and we wouldn’t want you to accidentally slip and carve me up, too.”

 

Lore Note: Why Dismemberment Works

The Sergeant’s concern isn’t paranoia. Vrykul have a genuine mechanism for rising from death. The Scroll of Ascension you may find during this quest depicts the exact process: a vrykul thane surrounded by angelic beings ascending into the heavens, with a darkened figure looming in the background.

That “darkened figure” is the Lich King. The “angelic beings” are Val’kyr, spirit entities that serve as intermediaries between death and undeath. Worthy vrykul who die can be elevated by the Val’kyr into Ymirjar — elite undead warriors far more powerful than they were in life. Those deemed unworthy become Vargul, lesser undead husks.

This is why simple killing isn’t enough. A slain Winterskorn warrior might be judged “worthy” and rise again as something worse. Dismembering the corpse ensures the Val’kyr have nothing intact to elevate.

It’s gruesome, but necessary.

 

Beowulf Echo: Grendel’s Arm

The dismemberment quest carries a deliberate parallel to the Old English epic Beowulf. In the poem, Beowulf tears off the monster Grendel’s arm as a trophy and hangs it from Heorot’s rafters as proof of victory. The act serves both practical and symbolic purposes: it confirms the kill and prevents Grendel from fighting again.

Your machete work at Skorn serves the same dual purpose. The vrykul longhouses echo Heorot’s mead hall architecture, and your dismemberment ensures these “monsters” won’t return to terrorize the hall.

Blizzard’s vrykul are Norse culture filtered through Tolkien filtered through video game design, but the Beowulf bones show through clearly in quests like this one.

 

Cross-Expansion Connection: The Ymirjar of Icecrown

In Icecrown, you’ll discover what happens when dismemberment doesn’t occur. The Ymirjar in Jotunheim are vrykul who have successfully completed their ascension trials — the exact process the Sergeant is trying to prevent here at Skorn. These ascended warriors are among the Lich King’s most fearsome soldiers, and disrupting their ascension ceremonies becomes a major quest objective in Icecrown.

The Valkyrion in Storm Peaks reveals the other half of the equation: vrykul women undergoing transformation into Val’kyr, the very beings depicted on the Scroll of Ascension.

What begins as a grim cleanup task in Howling Fjord connects to an entire system of undeath that spans multiple zones and ultimately feeds directly into the Lich King’s war machine at Icecrown Citadel.

 

Explore Howling Fjord’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Howling Fjord Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,000 experience
10 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

“We’ve had reports that these vrykul can rise from the dead.” The sergeant handed me his machete. “Not unlike the Scourge, but a different kind of undeath. Let’s not take any chances.”

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

He smirked.

“I’d do it myself, but I have a sensitive stomach. I spent all morning sharpening it, so it should do the job.”

A soldier brave enough to infiltrate a vrykul fortress alone, but too squeamish to dismember corpses.

Twenty vrykul, each one had to fall first, and the Winterskorn didn’t fall easy. But once they were down, the machete did its work. The sergeant hadn’t lied about the edge. It parted flesh and bone with minimal effort, ensuring that whatever dark magic might call them back would find nothing whole enough to answer.

I lost count and the work became mechanical. Swing, cut, move on. The smell was the worst part. 

When I returned the machete, the sergeant looked at me warily.

“Well, sir, I have to say that you went about that particular business with a bit of zeal.”

He took the blade back quickly.

“Anyway, if you don’t mind, I’ll be taking my machete back now. It looks dull and we wouldn’t want you to accidentally slip and carve me up, too.”

He laughed. Mostly.

 

The frost mages rained spells down from above, and the Sergeant had a flare that would call artillery onto whatever he pointed at, which turns them into Towers of Certain Doom.

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