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Enchanted Tiki Warriors

Alliance • Zul'Drak • Level 77 • Zol'Maz Stronghold
Destroy 12 Enchanted Tiki Warriors at the Zol'Maz Stronghold [65, 37].
Floating tiki masks with invisible bodies. They have Incorporeal (50% dodge for 2 sec). Casters won't notice. Melee: expect some dodged hits. Scattered throughout the stronghold. Do alongside Hexed Caches and The Key of Warlord Zol'Maz, which share the same area. Grab all three from Zim'Torga before heading out. Return to Element-Tamer Dagoda at [59, 57].
Vikstone's Classic Expedition
Floating tiki masks with invisible bodies that flickered out of reach when threatened. Vikstone destroyed twelve to prove they weren't worth mass-producing, though the Drakkari weren't thinking clearly enough to take the hint.

“I know that you’re headed up to the Zol’Maz Stronghold to the northeast, Warrior. While you’re there, I need you to deal with the warlord’s special guardians. The enchanted tiki warriors, as they’re called, represent a very real threat. If the Drakkari were to mass produce them, we’d quickly be overrun.

Let’s you and I demonstrate that they’re not worth the effort to create, shall we?”

-Element-Tamer Dagoda

Objective

LEVEL

77

Requires level

74

Element-Tamer Dagoda at Zim’Torga has asked you to destroy 12 Enchanted Tiki Warriors.

 

Location of the Enchanted Tiki Warriors:
Travel to 65,37 in Zul'Drak where the Enchanted Tiki Warriors are located. The area is also where the Hexed Caches quest is done.
Tip: This location is ideal for doing both Enchanted Tiki Warriors and Hexed Caches quests together, as they share the same area.
Use Tiki Hex Removers:
The Tiki Warriors are initially hexed and need to be freed.
The Tiki Hex Remover (which you can get during the quest) will help you remove hexes from Hexed Caches found around the area. This is crucial as some of the hexes can be particularly harsh, like turning you into a random animal or causing debuffs.
Tip: Using the Tiki Hex Remover makes the Hexed Caches quest easier, as it removes the hexes you get from the caches.
Activate the Tiki Warriors:
Once you’ve used the Tiki Hex Remover on the hexed Tiki Warriors, they will become Enchanted Tiki Warriors, ready to fight alongside you.
These Tiki Warriors will aid in the battle and assist in completing the quest objectives.
Defeat the Hexed Trolls:
Once the Enchanted Tiki Warriors are freed, you can fight hexed trolls that populate the area. They’re easier to handle with the Enchanted Tiki Warriors at your side
Location of the Enchanted Tiki Warriors: Travel to 65,37 in Zul’Drak where the Enchanted Tiki Warriors are located. The area is also where the Hexed Caches quest is done. Tip: This location is ideal for doing both Enchanted Tiki Warriors and Hexed Caches quests together, as they share the same area.

 

Reward

Upon completion of this quest you will gain:
11,770 experience
75 reputation with Argent Crusade

Walkthrough

 

Quest Giver: Element-Tamer Dagoda — Zim’Torga, Zul’Drak [59, 57]

Objective: Destroy 12 Enchanted Tiki Warriors at the Zol’Maz Stronghold.

 

Walkthrough

  • Travel northeast to the Zol’Maz Stronghold (same area as The Key of Warlord Zol’Maz and Hexed Caches), roughly [65, 37].
  • The Enchanted Tiki Warriors are hostile level 76-77 mobs scattered throughout the stronghold. They appear as levitating tiki masks with invisible bodies. Kill 12 of them.
  • They have an ability called Incorporeal that increases their dodge chance by 50% for 2 seconds. Casters won’t notice; melee classes may see some dodged hits.
  • Return to Element-Tamer Dagoda at Zim’Torga to turn in.

 

Efficiency Tips

 

Explore Zul’Drak’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Zul’Drak Chronicles, along with the complete quest storyline.

You will also receive:

6 Gold

50 Silver

Upon completion of this quest you will gain:

11,770 experience
250 reputation with Argent Crusade

Warrior IconVikstone's War Journal

Floating masks with invisible bodies. The Drakkari called them enchanted tiki warriors. The magic animating them used night elf movements, which I tried not to think about too hard.

Vikstone Portrait Act 2
Illustrated by Christian DiBari and Simon Gough.

They fought like they couldn’t see where their own limbs were. Each one flickered incorporeal when threatened, my mace passing through empty air before finding purchase.

Dagoda wanted twelve destroyed to prove they weren’t worth mass-producing. Reasonable concern. An army of these would be like fighting the Scourge, except the Scourge at least has the decency to look like what they are.

“That should make them think twice,” Dagoda said when I returned.

Should. Probably won’t. The Drakkari weren’t thinking much at all anymore.

 

Dagoda was satisfied they weren’t worth deploying in numbers. Meanwhile, Scalper Ahunae has a different problem stampeding through Zim’Torga’s perimeter in Wooly Justice.

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