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Kill the Cultists

Quest 2 of 4 in the High Cultist Chain
Alliance • Dragonblight • Level 72 • Icemist Village
Kill Anub'ar Cultists at Icemist Village and collect 5 Functional Cultist Suits.
Warden Jodi Moonsong at Stars' Rest [29, 55]. Head north to Icemist Village at [24, 44]. Kill Anub'ar Cultists (casters with Shadow Bolt). Suits are not a guaranteed drop, so expect extra kills. Southern buildings and cliff edges at [25, 45] have good concentrations. Pull cultists away from groups since they can buff nearby mobs with increased speed and cast time. Avoid Anub'ar Slayers (melee mobs) and named elites, which are part of Horde quests and do not drop suits. Important: Keep killing cultists until The Favor of Zangus drops. This quest-starting item chains directly into the next quest and saves you a return trip. Do not leave Icemist without it.
Vikstone's Classic Expedition
The fumes from the cultists' suits seeped into everything they touched, poisoning the land as they walked. Moonsong wanted the suits brought back so she could cleanse them in the moonwell and destroy them through the power of the goddess. Elune's fire for poisoned cloth.

“The Anub’ar cultists are indirectly responsible for the plaguing of the beasts, and we must put an end to it! The fumes that emit from the cultists’ suits seep into everything they come near, poisoning and corrupting their surroundings. You must go north to Icemist Village and slay them.

Bring back any of their suits that survive your assault and I will see to it that they are properly disposed of.”

-Warden Jodi Moonsong

Objective

LEVEL

72

Requires level

71

Collect 5 Functional Cultist Suits for Warden Jodi Moonsong at Stars’ Rest.

  • Functional Cultist Suit (5)

 

Locate the Cultists:
The cultists are primarily found around 24.4, 43.0, behind Azjol-Nerub.
Some are positioned on a ledge at 26.6, 45.6 and 23.7, 46.0. These areas can be less crowded if other players are competing for kills.
Additional Locations:
There are cultists on the bridge north and above the town, but these areas may require flyi
Head north to Icemist Village at [24, 44]. Kill Anub’ar Cultists (casters with Shadow Bolt). Suits are not a guaranteed drop, so expect extra kills. Southern buildings and cliff edges at [25, 45] have good concentrations.

 

Reward

You will receive:

5 Gold

0 Silver

Upon completion of this quest you will gain:

20,300 experience
250 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Warden Jodi Moonsong — Stars’ Rest, Dragonblight [~29, 55]

Turn-in: Warden Jodi Moonsong (same NPC)

Objective: Collect 5 Functional Cultist Suits from Anub’ar Cultists at Icemist Village.

 

Quick Facts

  • Type: Kill + Collect (item drop)
  • Collect: 5 Functional Cultist Suits (drop from Anub’ar Cultists; not guaranteed per kill)
  • Location: Icemist Village, north of Stars’ Rest [~24, 44]
  • Chain Position: 2nd of 4. Follows The Liquid Fire of Elune. Leads to The Favor of Zangus (bonus drop) → The High Cultist.

 

Walkthrough

Jodi Moonsong now has the cause of the blight: it’s the Anub’ar Cultists at Icemist Village. Their suits emit fumes that seep into everything they come near, poisoning and corrupting the surrounding wildlife.

She wants you to kill the cultists and bring back their suits so she can destroy them by cleansing them in the moonwell.

 

Getting to Icemist Village

  • Head north from Stars’ Rest. Icemist Village is the ruined taunka settlement at approximately [24, 44]. This is the former taunka capital, destroyed by Anub’ar nerubians.
  • The cultists are concentrated around the southern buildings and the pools/waterfall areas on the lower tiers of the village.

 

Farming the Suits

  • Kill Anub’ar Cultists throughout Icemist Village. The Functional Cultist Suits are not a guaranteed drop; the quest text hints at this with “bring back any of their suits that survive your assault,” implying some suits are destroyed during the fight.
  • Anub’ar Cultists are casters with Shadow Bolt and can buff nearby mobs with increased movement speed (Empower) and cast speed (Zeal). Pull them away from groups when possible.
  • Southern buildings and cliff edges [~25, 45] tend to have good concentrations. The area around the pools beneath the buildings also has consistent spawns.
  • If the main village area is crowded with other players, check the ledges at [~27, 46] and [~24, 46] for less-trafficked cultist spawns.

 

Bonus Drop: The Favor of Zangus

  • While killing Anub’ar Cultists, you have a chance to loot The Favor of Zangus, a quest-starting item. This is an inscribed token from the cultist leader, High Cultist Zangus, addressed to a favored pupil. It reads: “If you continue to show promise, I will teach you wonders beyond your imaginings. If you do not, I will have you destroyed!”
  • Returning this to Jodi Moonsong gives her a name for the cult’s leader and starts the follow-up quest The High Cultist, sending you to kill Zangus in the Pit of Narjun.
  • Don’t leave Icemist without this drop. Keep killing cultists until it drops, as it chains directly into the next quest and saves you a return trip.

 

Tips

  • Horde players in the area: Icemist Village is a shared questing area. The taunka rescue questline from Westwind Refugee Camp brings Horde players into the same village. PvP encounters are possible on PvP servers.
  • Watch for Anub’ar Slayers. The village also contains melee mobs (Anub’ar Slayers) and named elites like Sinok the Shadowrager that are part of Horde quest chains. These do not drop Functional Cultist Suits, so target the caster cultists specifically.
  • AoE is useful but be careful about pulling Slayers along with Cultists, as the melee mobs hit harder.

 

Lore Context

The quest text explicitly identifies the mechanism of the blight you cleaned up in the previous quest: “The fumes that emit from the cultists’ suits seep into everything they come near, poisoning and corrupting their surroundings.”

This connects the environmental damage (blighted wildlife) directly to a Scourge intelligence operation. The cultists aren’t warriors; they’re infiltrators whose very presence poisons the land.

Jodi Moonsong’s completion text reveals what she does with the recovered suits: “I will dispose of these filthy garments by cleansing them in the moonwell and destroying them through the power of the goddess!”

The moonwell at Stars’ Rest serves as the cleansing agent for both the wildlife (Liquid Fire of Elune) and the suits. Elune’s power is positioned as the direct counter to Scourge corruption.

Icemist Village was the taunka capital before the Anub’ar nerubians destroyed it. The taunka evacuation and rescue is the parallel Horde storyline in this area, run from Westwind Refugee Camp. Both factions are dealing with the same nerubian incursion from different angles: the Alliance through the night elf warden’s ecological lens, the Horde through the taunka refugees’ displacement and ancestral reclamation.

 

Cross-Expansion Connection

The Anub’ar nerubians who destroyed Icemist Village are servants of the Scourge, converted during the War of the Spider when the Lich King conquered Azjol-Nerub.

In The War Within, players encounter the last independent nerubian kingdom of Azj-Kahet, which refused to aid Azjol-Nerub during that war and now serves Queen Ansurek under the influence of the void entity Xal’atath.

The cultists at Icemist represent the Scourge-enslaved branch of nerubian civilization; Azj-Kahet represents those who stayed free but fell to a different corruption.

 

Explore Dragonblight’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Dragonblight Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,100 experience
10 reputation with The Wyrmrest Accord

Warrior IconVikstone's War Journal

“The Anub’ar cultists are indirectly responsible for plaguing the beasts, and we must put an end to it.”

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

Moonsong had another job for me before the moonwell water dried on my hands.

“The fumes that emit from the cultists’ suits seep into everything they come near, poisoning and corrupting their surroundings. You must go to Icemist Village and slay them. Bring back any of their suits that survive your assault and I will see to it that they are properly disposed of.”

Anub’ar held Nerubian worshippers who’d thrown in with the Scourge, wearing suits designed to spread corruption, because apparently regular armor wasn’t dramatic enough for cultist fashion.

I found them patrolling Icemist in pairs, trailing green vapor that wilted everything it touched. The trees seemed to lean away from their toxic presence.

The first one died before his Shadow Bolt finished forming. A sphere of dark energy fizzled against the snow, and by the time his hands came up for a second cast, my mace had already answered. The fumes from his suit tried to crawl into my lungs, and I stepped back, holding my breath until the worst of it dissipated.

Then came the unpleasant part.

Removing a functional suit from a dead cultist is exactly as pleasant as undressing a venomous snake. The fabric seeps corruption, the buckles are slick with something I chose not to examine, and the smell would make a ghoul gag.

I carried the bundle of suits back to Stars’ Rest at arm’s length, breathing through my mouth.

Moonsong took one look at the pile and wrinkled her nose. “Well done. I will dispose of these filthy garments by cleansing them in the moonwell and destroying them through the power of the goddess.”

Elune’s fire for poisoned cloth. 

“The cultists are a blight upon creation,” she added, as if I hadn’t noticed.

 

Moonsong had a leader to aim at and put The Favor of Zangus at the top of the list, with the trail running down into the Pit of Narjun.

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