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Freedom for the Lingering

Quest 3 of 4 in the Indu'le Village Chain
Both Factions • Dragonblight • Level 72 • Indu'le Village
Put to rest any combination of 15 Indu'le Fishermen, Mystics, and Warriors around the village and lake.
Elder Mana'loa statue at Indu'le Village [36, 65]. Kill 15 spirit mobs around the lake and village, concentrated at [39, 68]. Any mix of Fishermen, Mystics, and Warriors counts. Important: Do NOT kill Deranged Indu'le Villagers. They look similar but do not count. The deranged villagers are still alive and may recover their sanity. The quest spirits are translucent and ghostly. Watch your targets. If you have Search Indu'le Village from Stars' Rest, the lake area overlaps. Return to Elder Mana'loa's statue to turn in.
Vikstone's Classic Expedition
Fishermen cast phantom nets into water that no longer held fish. Warriors stood guard over nothing, against everything. Each spirit fell like mist dispersing in morning light, expressions shifting from confusion to relief, or simply the absence of pain.

“The sacred ground of the elves to the west has been torn asunder. Now their magic is moving through the land causing ruin where it flows. The souls of the Kalu’ak are in danger as the blue dragons forces attempt to control the magic. The power came up through the lake, instantly slaying most in the village. Those that survived were driven insane.

Vikstone, you must release these spirits so that they may move on. Leave the deranged living alone; they may yet regain their sanity in time.”

-Elder Mana’loa

Pesting Control

Objective

LEVEL

72

Requires level

71

Put to rest any combination of 15 Indu’le Fishermen, Mystics and Warriors, then return to Elder Mana’loa at Indu’le Village.

  • Indu’le spirits put to rest (15)

 

Target Mobs:
Only Indu'le Fishermen, Indu'le Mystics, and Indu'le Warriors count toward quest completion.
Avoid wasting time on Deranged Indu'le Villagers, as they do not provide credit.
Mob Locations:
The mobs are scattered around the lake and near the Elder Mana'loa statue.
Key coordinates: 39.0, 68.0. You’ll find them patrolling or standing near the water's edge and huts.
Proximity to the Statue:
You do not need to kill the mobs directly near the statue to gain credit for the quest. Any qualifying mobs within the designated area will work.
Kill 15 spirit mobs around the lake and village, concentrated at [39, 68].

 

Reward

You will also receive: (if completed at level 90)

5 Gold

0 Silver

Upon completion of this quest you will gain:

20,300 experience
250 reputation with The Kalu’ak

Walkthrough

 

Quest Giver: Elder Mana’loa (statue) — Indu’le Village, Dragonblight [36, 65]

Objective: Put to rest any combination of 15 Indu’le Fisherman, Indu’le Mystics, and Indu’le Warriors, then return to Elder Mana’loa.

 

Quick Facts

 

Walkthrough

Kill 15 Indu’le spirit mobs around the lake and village area near Elder Mana’loa, approximately [39, 68]. All three types (Fishermen, Mystics, Warriors) are interchangeable and any combination counts.

 

Critical: Do NOT kill Deranged Indu’le Villagers. They look similar but do not count for the quest. The quest text explicitly instructs you to leave them alone: “Leave the deranged living alone; they may yet regain their sanity in time.”

The deranged villagers are still alive (just driven mad), while the Fishermen, Mystics, and Warriors are spirits of the dead. Watch your targets.

Return to the Elder Mana’loa statue to turn in.

 

Lore Context

Elder Mana’loa’s quest text is one of the more revealing lore moments in this chain. He explains that “the sacred ground of the elves to the west has been torn asunder” and that the blue dragonflight’s forces are attempting to control the magic flowing through the land.

The power erupted through Lake Indu’le, instantly killing most villagers and driving the survivors insane. This directly connects to the Nexus War: Malygos‘s blue dragonflight was manipulating ley lines across Northrend, and the nearby Lothalor Woodlands and Moonrest Gardens were both devastated by the same arcane disruption.

The distinction between the spirits (who must be put to rest) and the deranged survivors (who might yet recover) is a small but thoughtful design touch that reinforces the tragedy: not everyone in Indu’le is beyond saving.

 

Do Alongside

 

Explore Dragonblight’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Dragonblight Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
20,500 experience
250 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

“The sacred ground of the elves to the west has been torn asunder,” Elder Mana’loa said. “Now their magic is flowing through the land causing ruin where it flows.”

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

Moonrest Gardens is where I’d found the mage hunters dead, where the ley lines had erupted and killed everything in reach.

“The power came up through the lake, instantly slaying most in the village. Those that survived were driven insane. You must release these spirits so that they may move on. Leave the deranged living alone. They may yet regain their sanity in time.”

The lake glowed an unnatural blue, arcane energy still bleeding up from whatever wound the mages had opened beneath it. Among the ruins, the spirits drifted through their former home. Fishermen cast phantom nets into water that no longer held fish and mystics communed with powers that would never answer again. Warriors stood guard over nothing, against everything, confused by an existence that had lost all purpose.

I moved among them and let my mace do its work. Each spirit fell like mist dispersing in morning light, expressions shifting from confusion to easing as they went, though into what, I couldn’t say.

One by one, they faded into whatever lies beyond this world. When it was done, I stood at the water’s edge and bowed my head.

 

Something in the depths of the lake was old enough to remember what the tuskarr were before the world broke, and it wanted Vikstone Conversing With the Depths rather than anybody else.

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