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The Tides Turn

Quest 4 of 4 in the Kaskala Chain (Finale)
Both Factions • Borean Tundra • Level 71 • Kaskala
Kill Heigarr the Horrible on the southern end of Muahit's island while the spirit storm covers your approach.
Heigarr is at (67, 56), just south of Muahit on the same island, past the moai statue. He looks identical to regular Kvaldir Raiders, so watch for his nameplate. Important: Like Not Without a Fight, you must tag him first or out-damage the Kaskala Defenders or the kill won't count. His Concussion Blow stuns for 5 seconds, so clear any nearby raiders before engaging. ~1 minute respawn if he's dead. Hotawa next to Muahit offers the breadcrumb to Moa'ki Harbor afterward.
Vikstone's Classic Expedition
Issliruk answered the prayers with a storm that blinded the kvaldir fleet. Vikstone found Heigarr screaming orders into the white, unable to see the weapon that was already swinging.

“The spirits have heard our cry for help, Vikstone. It’s a sign that Kaskala might yet be saved. Take advantage of the confusion the weather has created and slay the Kvaldir leader. Your actions will sway the battle in our favor, I am sure of it.”

-Elder Muahit

Objective

LEVEL

71

Requires level

68

Start

Elder Muahit wants you to kill Heigarr the Horrible in Njord’s Breath Bay.

 

Quest Giver: Elder Muahit in Kaskala, Borean Tundra.
Objective: Kill Heigarr the Horrible, who is attacking the Tuskarr settlement.
Location: Heigarr spawns at 67,56, just south of the quest giver.
Quest Giver: Elder Muahit in Kaskala, Borean Tundra.
Location: Heigarr spawns at 67,56, just south of the quest giver.

 

Walkthrough

 

Quest Giver: Elder Muahit at Njord’s Breath Bay [67, 54]

Turn In: Elder Muahit at Njord’s Breath Bay [67, 54]

Objective: Kill Heigarr the Horrible in Njord’s Breath Bay.

 

Quick Facts

 

Walkthrough

Step 1: Locate Heigarr

Heigarr the Horrible is on the southern end of the island where you received the quest, at [67, 56]. He’s just south of Elder Muahit, on the other side of the moai statue (tall tuskarr stone carving).

Important: Heigarr uses the same model as regular Kvaldir Raiders. You must identify him by his name, not his appearance. Watch for his nameplate among the raiders on the island.

 

Step 2: Tag First for Credit

Like the previous quest Not Without a Fight!, Kaskala Defenders also attack Heigarr. You must either:

  • Tag Heigarr before the Defenders engage him, OR
  • Deal more damage than the Defenders during the fight

 

If you don’t get credit because Defenders killed him first, wait for respawn.

 

Step 3: Combat

Heigarr has two abilities:

  • Cleave: Deals 110% normal melee damage to you and up to 2 nearby allies (3 targets total). Spread out if grouped.
  • Concussion Blow: A brutal strike that stuns for 5 seconds. Expect to be stunned periodically during the fight.

 

He’s not particularly difficult for his level, but the stun can be dangerous if other Kvaldir raiders are nearby and pile on.

 

Step 4: If He’s Not There

Heigarr has a very fast respawn timer (approximately 1 minute). If he’s not visible:

  • Check nearby raiders carefully for his name
  • Wait briefly; he’ll respawn shortly
  • He spawns directly on the island, not from the landing ships

 

Story Context: The Spirits Answer

Elder Muahit (quest text): “The spirits have heard our cry for help, <name>. It’s a sign that Kaskala might yet be saved.”

“Take advantage of the confusion the weather has created and slay the Kvaldir leader. Your actions will sway the battle in our favor, I am sure of it.”

Elder Muahit (completion): “You’ve done us a great favor, <race>. The fight is not yet won, but my people now have a chance.”

The snowstorm summoned by the Spirit of Issliruk in the previous quest has slowed the Kvaldir’s ships and created confusion among their forces. Muahit seizes this opportunity to strike at their leadership.

With Heigarr dead, the Kvaldir lose their commander. The tuskarr haven’t won yet, but they’ve bought precious time for their families to escape to Unu’pe.

 

Heigarr’s Battle Cries

During combat, Heigarr yells commands to his Kvaldir forces:

  • “Fight on, Kvaldir! We’ll burn Kaskala to the ground!”
  • “Show no mercy! Kill every last one of the tuskarr!”
  • “These tuskarr have seen nothing! Show them what we’re capable of!”

 

Easter Egg: Hägar the Horrible

Heigarr the Horrible is a reference to Hägar the Horrible, a comic strip created by Dik Browne in 1973. The comic follows a Danish Viking named Hägar and his misadventures. 

During beta, Heigarr was called “Heigarr the Slayer” before being renamed to make the comic reference clearer.

 

Chain Complete: Kaskala Questline

This completes the Kaskala storyline:

  1. Not Without a Fight! – Defend Kaskala from Kvaldir raiders
  2. Muahit’s Wisdom – Find the stubborn shaman who refuses to flee
  3. Spirits Watch Over Us – Retrieve Issliruk’s totem from Iruk’s body
  4. The Tides Turn – Kill the Kvaldir leader while the spirits aid you

 

What’s Next?

After completing this quest, Hotawa (standing next to Elder Muahit) offers Travel to Moa’ki Harbor, which sends you to the Kalu’ak settlement in Dragonblight. This continues your journey with the tuskarr faction and provides access to another Kalu’ak daily quest.

 

Explore Borean Tundra’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Borean Tundra Chronicles, along with the complete quest storyline.

Reward

Upon completion of this quest you will gain:
20,300 experience
250 reputation with The Kalu’ak

You will also receive ( if completed at level 90):

1 Gold

20 Silver

Upon completion of this quest you will gain:

20,100 experience
250 reputation with The Kalu’ak

Warrior IconVikstone's War Journal

“The spirits have heard our cry for help,” Elder Muahit said. “It’s a sign that Kaskala might yet be saved. Take advantage of the confusion the weather has created and slay the Kvaldir leader, Heigarr the Slayer. Your actions will sway the battle in our favor. I am sure of it.”

Vikstone Portrait Act 1
Illustrated by Christian DiBari and Simon Gough.

The storm had come from nowhere. Snow driving sideways, thick enough to blind. Issliruk’s doing, they said. The tuskarr spirit of war, answering prayers with weather.

I found Heigarr on the southern edge of the island, screaming orders at raiders who could no longer see to follow them. A massive vrykul, barnacles crusted across his shoulders, seaweed tangled in his beard. 

“Show no mercy!” he roared into the white. “Kill every last one of the Tuskarr!”

He never saw me coming.

The first blow took him across the back of the knees. He spun, surprisingly fast, his axe carving air where my head had been. I ducked under the second swing and drove my shoulder into his gut, feeling ribs give. His fist caught my temple. Stars bloomed. I answered with the pommel to his throat.

He went down choking. I finished it clean.

“You’ve done us a great favor,” Muahit said afterward. “The fight is not yet won, but now my people have a chance.”

The tuskarr were fishermen. Peaceful folk with spears meant for catching dinner. And the Kvaldir had come from the mists to slaughter them.

I thought of other villages. Other people who’d deserved better than what found them.

 

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