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“Tinky and I came out here stalking some old magnataur. Apparently those caves up there are where they go to die. Of course, we had no idea that they were going to get plagued when they went in there. We can’t have plagued things just roaming about; it’s not healthy.
Say, why don’t you put down a number of those things while I figure out what our next step should be?”
-Bixie Wrenchshanker
Kill 10 Plagued Magnataur and then return to Bixie Wrenchshanker to the south of The Dens of Dying.
You will be able to choose one of these rewards:
You will receive:
Upon completion of this quest you will gain:
Quest Giver: Bixie Wrenchshanker, south of The Dens of Dying [73, 19]
Turn In: Bixie Wrenchshanker
Objective: Kill 10 Plagued Magnataur
Quick Facts
Walkthrough
Head north from Bixie toward The Dens of Dying. Plagued Magnataur roam the slopes between the two cave entrances and the surrounding area.
Cave Entrances:
Kill 10 Plagued Magnataur and return to Bixie.
Spawn Mechanics
Aged Magnataur periodically exit the caves and transform into Plagued Magnataur shortly afterward. You can position near a cave entrance to intercept them as they emerge and become plagued.
If spawns seem slow (particularly during busy periods when multiple players are working on this quest), check both cave entrances or sweep the slopes between them.
Bestiary: Magnataur
Magnataur are among Northrend’s most formidable creatures, massive beings with the torso of a tusked giant fused to the body of a woolly mammoth. Standing 20-30 feet tall and weighing 15-20 tons, they are essentially arctic centaurs on a colossal scale.
Their origin is tied to Cenarius himself. Like centaur and Keepers of the Grove, magnataur are descendants of the Wild God. Brann Bronzebeard claims Cenarius confirmed this connection. The resemblance makes sense: where centaur combine humanoid and horse, magnataur combine giant and mammoth, both perfectly adapted to their respective environments.
Cultural Detail: The Dens of Dying hold sacred significance to magnataur. This is where aged members of their race come to die, a rare glimpse of ritualized behavior in a species otherwise known for brutal violence and near-constant infighting. The fact that they have designated “death grounds” suggests a deeper culture than their raider reputation indicates.
Magnataur are notoriously antisocial. They rarely cooperate even with their own kind, and disagreements typically end in bloodshed. This explains why so few remain; they’re a dying breed made worse by Scourge losses. Their recent desperation has forced unprecedented levels of cooperation, though even this amounts to small hunting parties rather than true societies.
They’re also rumored to practice cannibalism when food is scarce.
Lore Context: The Plague
The Dens of Dying sit in the shadow of Talramas, a crashed Scourge necropolis. The plague afflicting these magnataur isn’t natural; it’s spreading from Scourge cauldrons hidden in the caves. What should be a peaceful end for aged magnataur has become a vector for undeath.
Bixie’s casual tone (“We can’t have plagued things just roaming about; it’s not healthy”) belies the seriousness of the situation. The followup quest, There’s Something Going On In Those Caves, reveals the source: Scourge plague cauldrons that must be neutralized.
Horde Equivalent
Horde players complete A Proper Death, given by Sage Highmesa at [74.7, 23.6]. Same objective (10 Plagued Magnataur), but +250 The Taunka reputation.
The Horde perspective differs significantly in tone. Where Bixie treats this as pest control (“it’s not healthy”), Sage Highmesa frames it as a mercy killing: “We must find the cause, but first we must put them out of their misery… What else can we do but ease their suffering? In any case, they came here to die, so do not mourn them. At least you have given them some dignity.”
Explore Borean Tundra’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Borean Tundra Chronicles, along with the complete quest storyline.
Phase1
Binds when picked
Two-Hands Sword
605 - 1,010 Damage Speed 3.60
(224.3 damage per second)
+283 Strength
+596 Critical Strike
Durability 85 / 85
Requires level 110 to 120 120
Sell Price:
64
64
8
Phase2
Binds when picked
Ranged Bow
572 - 774 Damage Speed 3.00
(224.3 damage per second)
+320 Agility
+576 Critical Strike
Durability 85 / 85
Requires level 110 to 120 120
Sell Price:
62
12
73
Phase3
Binds when picked
132 Armor
+26 Intellect
Durability 25 / 25
Equip: Improves critical strike rating by 53.
Equip: Increases spell power by 40.
Sell Price:
2
20
Phase4
Binds when picked up
563 Armor
+298 [Agility or Intellect]
+607 Stamina
Durability 85 / 85
Requires level 110 to 120 120
Sell Price:
36
60
Vikstone's War JournalBixie was watching the caves with a grimace. “Tinky and I came out here stalking some old magnataur. Apparently those caves up there are where they go to die. Of course, we had no idea they were going to get plagued when they went in there.”
Magnataur were already massive, brutal, and territorial. Now rotting and infectious.
“We can’t have plagued things just roaming about,” she said, with the tone of someone discussing an insect problem. “It’s not healthy. Why don’t you put down a number of those things while I figure out our next step?”
They were as bad as she’d implied. The plague hadn’t made them weaker, and it had made them stop caring about self-preservation. Each one took work to bring down, and the stench was unforgettable.
Ten of them later, I returned to Bixie covered in things I preferred not to think about.
“Nice work.” She wrinkled her nose. “But I’d grab a shower the next chance you get.”
The plague still coming from somewhere, because There’s Something Going On In Those Caves that is making more of it.