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“Gargoyles make effective scouts and can be deadly if left to rain attacks from the air, but they have a very obvious weakness. Most of them have to go through long periods resting as stone to maintain the energy they need to carry their heavy bodies through the air. As I peered through the eye you were using, I noticed dozens of iceskin sentries resting on the eastern and southern walls inside.
Use the stalker to leap up to their ledges and devastate them while they sleep.”
-Vereth the Cunning
Vereth the Cunning at the Rise of Suffering wants you to use a Lithe Stalker‘s heave ability to destroy 12 sleeping Iceskin Sentries.

You will be able to choose one of these rewards:
You will also receive:
Upon completion of this quest you will gain:
Quest Giver: Vereth the Cunning — Rise of Suffering, Icecrown [54, 72]
Objective: Use a Lithe Stalker’s Heave ability to destroy 12 sleeping Iceskin Sentries inside Malykriss.
Quick Facts
Walkthrough
Possess the Lithe Stalker
Find the Sleeping Gargoyles
Heave Them Off
Tips
Lore Context
Vereth identifies a core vulnerability of gargoyles: they must spend long periods resting in stone form to maintain the energy needed for flight. While sleeping, they’re completely defenseless. The Ebon Blade is exploiting this biological weakness to eliminate Malykriss’s aerial surveillance before the death knight commanders realize what’s happening.
Between this quest (destroying air scouts), Generosity Abounds (bombing ground labor), and Matchmaker (provoking infighting among workers), the three quests systematically dismantle Malykriss’s security, production, and morale in a single coordinated strike.
Come back short and Vereth is already unimpressed: “Almost too easy.” His actual completion is drier: “Not so much of a threat when they’re sleeping.”
Explore Icecrown’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Icecrown Chronicles, along with the complete quest storyline.
Vikstone's War Journal“Gargoyles make effective scouts and can be deadly if left to rain attacks from the air, but they have a very obvious weakness,” Vereth said. “Most of them have to go through long periods resting as stone to maintain the energy they need to carry their heavy bodies through the air. As I peered through the eye you were using, I noticed dozens of iceskin sentries resting on the eastern and southern walls inside. Use the stalker to leap up to their ledges and devastate them while they sleep.”

As I peered through the eye you were using.
Every hour I have spent in that body, on the overlook and at the forge and standing in the ritual ground in the southwest, he was looking out of it alongside me. I did not know.
The sentries rest on the eastern and southern walls in rows, stone through and through, and the leap puts you on the ledge beside them.
Most of them came apart on the first heave and never registered anything at all. Three did not. They woke, and did not attack, and did not go anywhere. They simply lifted off the ledge and hovered there in front of me with their wings working, waiting to be told what to do about a thing that had just struck them.
I finished those three as well.
“Almost too easy,” he said while I was still up there. Then, when I came back: “Not so much of a threat when they’re sleeping.”
Sabotage had done what Vereth wanted, pulling the commanders down off their perches to sort out a fortress falling apart underneath them, and the first of the three waiting at the bottom of it was The Rider of the Unholy.