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Death’s Gaze

Quest 4 of 5 in the Fleshwerks Chain
Both Factions • Icecrown • Level 80 • Blackwatch
Place Death's Gaze Orbs on the Abomination Lab, Flesh Giant Lab, and Cauldron Area stands.
This is not a bombing quest, despite the targeting cursor. Using the orb from your bags produces a reticle that looks like one, and it is not how the quest works. Right-click the stand itself, a small pillar with a blue eye on top. Two labs sit southwest around 32.6, 70.5 and 34.6, 69.6, with the cauldron further west at 30.5, 65.1. The skeletal constructors ignore you entirely. It is the ghouls and the chained abomination that do not.
Vikstone's Classic Expedition
The failed experiments were stacked in the corners of the abomination lab, still moving, and nobody had thought them worth clearing away. Vikstone set three eyes watching the place and Arly closed her own to look through them.

“The Fleshwerks is a vast operation, and it will be difficult to keep an eye on all that transpires there. Fortunately, I have a plan.

<Arly produces an orb from the folds of her cloak and shows it to you.>

This is a death’s gaze orb. With it, we can observe the Scourge’s actions and decide how best to strike. Place these orbs on the stands at three crucial areas — the abomination lab and the flesh giant lab to the southwest, along with the area surrounding the green cauldron far to the west.”

-Darkrider Ally

Objective

LEVEL

80

Requires level

77

Use the Death’s Gaze Orb to place orbs on the Abomination Lab Orb Stand, the Flesh Giant Lab Orb Stand, and the Cauldron Area Orb Stand, then return to Darkrider Arly at Blackwatch.

 

Provided item:

  • Death’s Gaze Orb

 

Quest Giver:
Darkrider Arly at Blackwatch, Icecrown (Coordinates: ~35.0, 66.0).

Quest Objective:
Use the Orb of Illusion to place three orbs at designated stands in Malykriss: The Vile Hold.
Locate the Orb Placement Stands
There are three specific locations where you must place the orbs:
Abomination Lab: Coordinates 32.6, 70.5
Flesh Giant Lab: Coordinates 34.6, 69.6
Cauldron Area: Coordinates 30.5, 65.1
Quest Giver: Darkrider Arly — Blackwatch, Icecrown [35.4, 66.3]
Locate the Orb Placement Stands: The stands are small pillars with blue eye-like objects on top and show a gear icon on mouseover when active. Abomination Lab Orb Stand: [32.6, 70.5], Flesh Giant Lab Orb Stand: [34.6, 69.6] (the Sanctum of Reanimation), Cauldron Area Orb Stand: [30.5, 65.1] (further west, near the green cauldron)

 

Reward

You will be able to choose one of these rewards:

You will also receive:

7 Gold

40 Silver

Upon completion of this quest you will gain:

12,190 experience
250 reputation with Knights of the Ebon Blade

Walkthrough

 

Quest Giver: Darkrider Arly – Blackwatch, Icecrown [35.4, 66.3]

Objective: Use the Death’s Gaze Orb to place orbs on three stands in the Fleshwerks: the Abomination Lab Orb Stand, the Flesh Giant Lab Orb Stand, and the Cauldron Area Orb Stand.

 

Quick Facts

 

Walkthrough

You receive the Death’s Gaze Orb when you accept the quest. Fly to each of the three stands and right-click the stand (not the orb) to place an orb. The stands are small pillars with blue eye-like objects on top and show a gear icon on mouseover when active.

 

Stand Locations:

  • Abomination Lab Orb Stand: [32.6, 70.5]
  • Flesh Giant Lab Orb Stand: [34.6, 69.6] (the Sanctum of Reanimation)
  • Cauldron Area Orb Stand: [30.5, 65.1] (further west, near the green cauldron)

 

The quest text directs you southwest for the abomination and flesh giant labs, and further west for the cauldron area.

 

Efficiency Tips

  • Not a Bombing Quest. The orb gives you a targeting cursor when used from your inventory, which looks like a bombing-quest reticle. Ignore this. You interact with the stands directly by right-clicking them, not by “aiming” the orb item. This trips up a lot of players.
  • Skeletal Constructors Are Non-Hostile. The skeletal constructors in the area will not attack you. Spiked Ghouls will. You can navigate through constructor groups without fighting, so pick your path to avoid ghouls and you may complete this without combat.
  • Chained Abomination Warning. There is a Chained Abomination near the abomination lab stand that will attack if you get too close. Give it a wide berth or clear it first.
  • Stand Visibility Issues. Not all stands you see will be active at any given time. If a stand does not sparkle or show a gear icon, try the others first and come back. Occasional phasing or spawn issues can make a stand temporarily unresponsive. Abandoning and reaccepting the quest can fix persistent problems.
  • Do Alongside: Complete Destroying the Altars at the same time since both quests are active simultaneously and share the Fleshwerks area.

 

Lore Context

Darkrider Arly’s plan here is simple but clever: set up surveillance orbs throughout the Fleshwerks so the Ebon Blade can watch Scourge operations remotely. After you place the orbs, she closes her eyes and connects to them, announcing: “With the eyes of death itself, I watch our enemy.” This intelligence gathering is what enables the targeted strikes in follow-up quests.

The three stand locations correspond to the Fleshwerks’ three production areas: the abomination lab (where standard abominations are assembled), the flesh giant lab/Sanctum of Reanimation (where the larger, more dangerous flesh giants are built), and the cauldron area (where plague and chemical components are mixed).

Each facility represents a different arm of the Scourge’s undead production pipeline.

 

Explore Icecrown’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Icecrown Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
6,100 experience
75 reputation with Knights of the Ebon Blade

Warrior IconVikstone's War Journal

“The Fleshwerks is a vast operation, and it will be difficult to keep an eye on all that transpires there. Fortunately, I have a plan.”

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

Arly produced an orb from the folds of her cloak and showed it to me.

Three locations. Three windows into the Fleshwerks’ operations.

“This is a death’s gaze orb. With it, we can observe the Scourge’s actions and decide how best to strike. Place these orbs on the stands at three crucial areas, the abomination lab and the flesh giant lab to the southwest, along with the area surrounding the green cauldron far to the west.”

The stands are already down there. Small pillars with a blue eye cut into the top, one at each place, standing empty and waiting for something the size of what I was carrying. Either the Scourge built mounting points and never filled them, or the Ebon Blade know exactly where they are because they used to work in that building.

The abomination lab first. They keep the failures stacked in the corners with the limbs still going and the mouths still working, and the successes standing in rows. I could not decide which of those I liked less. The orb went onto the pillar.

The flesh giant lab held half-made giants left on the floor where the work stopped. Somebody moved on to a newer design and did not finish these, and nobody has cleared them, and some of them still move a little.

The cauldron far to the west stank of chemistry gone wrong. Green in the vats and the fumes coming off it thick enough to lean on. The guards there fought and died and I placed the third orb.

Darkrider Arly closed her eyes and seemed to focus on something far away.

“With the eyes of death itself, I watch our enemy. With this knowledge, we will utterly destroy them.”

 

What she wanted done with that knowledge was not subtle at all, since the only way to stop a place that builds bodies is to Spill Their Blood.

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