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… Or Maybe We Don’t

Quest 5 of 7 in the Dun Argol Chain
Alliance • Grizzly Hills • Level 75 • Dun Argol
Summon the War Golem and kill 10 Lightning Sentries near it around Dun Argol's perimeter to charge it.
Use the Golem Control Unit to summon the golem (follows like a pet). Kill sentries one at a time with the golem nearby for it to absorb energy. Best cluster at [78, 55] near Prospector's Point. Don't AoE: Golem only absorbs one sentry per kill. Don't summon vanity pets: They unsummon the golem. Elemental Shamans: sentries are immune to nature damage, use fire spells.
Vikstone's Classic Expedition
The power cells were empty. Of course they were. Vikstone led an ungainly machine built from theft and desperation through ten lightning sentries, and by the last kill, the stolen golem was finally something to worry about.

“You’d think the guys making the power cells would’ve thought to power them up, but no, they’ve got to make it difficult for us. Fine, we’ll charge those cells the hard way. There’s enough power in them to run the golem for a short time, but don’t expect it to be any good in combat. You see the lightning sentries that the irons have posted around the perimeter of Dun Argol?

Bring the golem with you, take it close to them, and use the golem to absorb the power as the sentries die.”

-Raegar Breakbrow

Objective

LEVEL

75

Requires level

73

Charge your War Golem with the energy from 10 Lightning Sentries and return to Raegar Breakbrow at Prospector’s Point.

  • Charge Level (10)

 

Provided item:

  • Golem Control Unit

 

Using the Golem Control Unit:
Activate the Golem Control Unit from your inventory to summon the golem.
The golem will automatically absorb energy from Lightning Sentries you kill nearby.
Finding Lightning Sentries:
Lightning Sentries are found around 73, 61 and along the cliffside nearby.
A concentrated group can be found at 78, 55.
Using the Golem Control Unit: Activate the Golem Control Unit from your inventory to summon the golem. The golem will automatically absorb energy from Lightning Sentries you kill nearby.
Finding Lightning Sentries: Lightning Sentries are found around 73, 61 and along the cliffside nearby. A concentrated group can be found at 78, 55.

 

Reward

You will receive:

5 Gold

90 Silver

Upon completion of this quest you will gain:

20,950 experience
350 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Raegar Breakbrow — Prospector’s Point, Grizzly Hills [77, 49]

Objective: Use the Golem Control Unit to summon your War Golem, then kill 10 Lightning Sentry near the golem so it absorbs their energy. Return to Raegar Breakbrow when fully charged.

 

Quick Facts

 

Walkthrough

  • Activate the Golem Control Unit from your inventory to summon the War Golem. It follows you like a non-combat pet. The golem is not a fighter; it exists solely to absorb energy from Lightning Sentries as they die near it.
  • Lightning Sentries are air elementals (they look like tornadoes) posted around the perimeter of Dun Argol. They place lightning totems during combat that deal significant nature damage, so destroy those totems quickly.
  • Sentry Locations: Dense groups at [73, 61] and down the cliffside south of Dun Argol. Another concentrated cluster at [78, 55] near Prospector’s Point. The area around [80, 53] closest to the quest givers also has spawns.

 

Critical Mechanic: One at a Time

  • The golem only absorbs energy from one sentry at a time. AoE farming or multi-pulling does NOT speed this up. Kill them one by one with your golem nearby for guaranteed credit.
  • The golem must be summoned and be near the sentry when it dies. If it despawns mid-fight, resummon before the kill.
  • Do NOT loot the sentry corpse before the golem has absorbed the charge. Give it a moment after the kill.
  • Group members with their own golems out get shared credit, effectively doubling charge speed for grouped players.

 

Known Gotcha: Vanity Pets

  • Summoning any non-combat pet (vanity pet, companion) will unsummon your golem, since both occupy the companion slot. If you use an addon like Livestock that auto-summons vanity pets, disable automatic pet summoning before starting this quest. 

 

Class Warning: Elemental Shamans

  • Lightning Sentries are air elementals and immune to nature damage. Elemental Shamans relying on Lightning Bolt and Chain Lightning will struggle. Switch to Lava Burst (available at level 75), Flame Shock, and fire totems. Other nature-heavy builds should adjust similarly.

 

Efficiency Tips

  • Do Alongside: Pick up Put on Your Best Face for Loken at the same time. That quest requires using the Overseer Disguise Kit inside Dun Argol at [81, 60], and you’ll pass through sentry territory traveling between the two objectives.
  • Stick to the cluster nearest Prospector’s Point ([78, 55] to [80, 53]) to minimize travel time. You only need 10 kills.

 

Lore Context

This is the culmination of Raegar’s improvised war golem project. After stealing blueprints, scavenging parts, and acquiring power cells, he discovers the cells were never actually charged. The golem has to be powered the hard way: by draining the iron dwarves’ own lightning sentries.

Raegar’s completion dialogue reveals his lack of confidence in the whole endeavor. He hopes the golem “holds together long enough to get the job done,” foreshadowing the next phase where players must use this cobbled-together machine to assault Iron Thane Furyhammer in the depths of Dun Argol.

 

Explore Grizzly Hills’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Grizzly Hills Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,100 experience
250 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

Raegar’s face fell when he examined the power cells. “You’d think the guys making these would’ve thought to power them up, but no, they’ve got to make it difficult for us.”

Uncharged. Our war golem was an oversized paperweight.

Vikstone Portrait Act 2
Illustrated by Christian DiBari and Simon Gough.

“Fine. We’ll charge those cells the hard way.” He handed me the Golem Control Unit. “There’s enough power to run the golem for a short time, but don’t expect it to be any good in combat. You see the lightning sentries posted around Dun Argol’s perimeter? Bring the golem close. It’ll absorb the power as the sentries die.”

Steal their energy, too. Why not.

The golem lurched forward at my command, an ungainly thing of scavenged parts and stolen schematics. The lightning sentries crackled with raw energy, their bolts slicing through the air as we approached. Each one that fell sent arcs of power flooding into the construct. Its frame rattled, then growled, then roared.

By the time I returned, the golem stood ready. As ready as a machine built from theft and desperation could be.

Raegar circled the golem twice before speaking. He wanted to be impressed. He wasn’t quite there. “Finally, it’s ready. I only hope it holds together long enough to get the job done. If we don’t take out the thane leading Dun Argol, Captain Gryan’ll be in for a nasty surprise.”

The golem waited. So did Thane Furyhammer.

 

The golem hums with stolen lightning, and Raegar hopes it holds together. Iron Thane Furyhammer is waiting at the top of Dun Argol, and the machine built from theft and desperation is about to earn its keep in The Iron Thane and His Anvil.

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