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“Now that you’ve charged up your war golem, we’re going to put all that energy to good use. Activate the golem inside Dun Argol to take control of it. Our information about Dun Argol’s leader, Iron Thane Furyhammer, suggests his bodyguard protects him from all harm. That bodyguard is the construct he travels with, called The Anvil. Disable the construct, and his protection will disappear.
The thane stays in the building at the top of Dun Argol and supervises production from the bottom level.”
-Raegar Breakbrow
Using the abilities of your War Golem, defeat Iron Thane Furyhammer, then return to Raegar Breakbrow at Prospector’s Point.
Provided item:

You will be able to choose one of these rewards:
Upon completion of this quest you will gain:
Quest Giver: Raegar Breakbrow — Prospector’s Point, Grizzly Hills [77, 49]
Objective: Travel to the building at the top of Dun Argol, descend to the basement level, use the Golem Control Unit to take control of your War Golem, then defeat Iron Thane Furyhammer. Return to Raegar Breakbrow.
Quick Facts
Walkthrough
Battle Strategy
Important: Iron Thane May Appear Invisible
Critical Warnings
Efficiency Tips
Lore Context
This is the culmination of the entire Explorers’ League operation at Dun Argol. What started with Raegar’s team being discovered and his prospectors captured has built through five quests of improvised engineering: stolen blueprints, scavenged parts, pilfered power cells, and jury-rigged energy charging.
Now the team’s cobbled-together golem faces its ultimate test against the iron dwarf commander himself. Raegar’s completion dialogue captures the scrappy underdog tone of the whole chain. His shocked reaction at the plan actually working gives way to grandiose boasting about the legendary tale that will be told for generations, all while the player stands next to the “hunk o’ junk” golem that made it possible.
Despite this supposedly legendary victory, no reputation reward is given, which is a humorous, unintentional footnote to Raegar’s inflated sense of accomplishment.
Explore Grizzly Hills’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Grizzly Hills Chronicles, along with the complete quest storyline.
Vikstone's War JournalRaegar’s final briefing was optimistic. “Iron Thane Furyhammer’s bodyguard protects him from all harm. That’s The Anvil, the construct that travels with him. Disable The Anvil, and his protection disappears. The thane supervises production from the bottom level of the building at the top of Dun Argol.”
Simple enough. Kill the unkillable guardian, then kill the invincible thane.

The golem responded to my commands with surprising fluidity for something built from stolen parts and desperate improvisation. Each step thundered through Dun Argol’s halls as I ascended toward Furyhammer’s sanctum.
The Anvil moved first, interposing itself between me and its master. Every strike I aimed at Furyhammer deflected off the guardian’s impenetrable shell. So I gave The Anvil my full attention. The golem’s fists hammered against runic steel until cracks spiderwebbed across its frame. When The Anvil finally collapsed, Furyhammer’s protective aura flickered and died.
He fought like a cornered beast, his hammer trailing arcs of lightning. But without his guardian, he was just another iron dwarf. A strong one, a dangerous one. But mortal.
The production lines fell silent. Dun Argol’s war machine ground to a halt.
Raegar’s reaction when I returned was worth the entire campaign. “It worked?” He caught himself, cleared his throat. “I mean… of course it worked! Years from now, Explorers’ League initiates will hear the story of how Raegar Breakbrow, Vikstone, and some hunk o’ junk golem defeated the thane of Dun Argol!”
Some hunk o’ junk golem. Fair assessment.
Furyhammer is down and the production lines are silent, but the forges are still warm. The power core humming in that same basement needs killing in Blackout.