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Killing Two Scourge With One Skeleton

Killing Two Scourge With One Skeleton

Quest 5 of 5 in the Saronite Trail Chain (Finale)
Both Factions • Icecrown • Level 80 • Blackwatch
Destroy 3 Chained Abominations using Burning Skeletons freed from Grasping Arms.
Green Grasping Arms sit in bone piles across the Fleshwerks, thickest around 33, 67. Click one and the skeleton follows you until it walks into an abomination and detonates. The targets are chained to the pillars on the tier below, between 30, 65 and 31, 70. Use a ground mount rather than flying, since the drop between tiers is where the skeleton's pathing tends to break. Clear the constructors along your route first, because anything that stops the skeleton costs you the trip. The turn-in fires a scripted event, so hand it in at Blackwatch and watch rather than walking off.
Vikstone's Classic Expedition
He never drew the Destroyer once in the abomination lab, three fires set by the Scourge's own workmanship and nothing asked of him but the walk between them. Olakin was still standing on the ledge behind Arly when Vikstone made his report.

“The workers in the Fleshwerks abomination lab have already completed a number of their creations. For now, the creatures are chained to the pillars around the edge of the lab, but if we do not act, they will march with the Lich King’s armies. Grasping arms reach out of the bone piles spread throughout the Fleshwerks.

These arms belong to skeletons enchanted with the power of fire. Find and free these skeletons, then take them near the completed abominations and watch the show!”

-Darkrider Ally

Objective

LEVEL

80

Requires level

77

Darkrider Arly at Blackwatch wants you to destroy 3 Chained Abominations with Burning Skeletons.

 

Quest Giver:
Darkrider Arly, located at The Fleshwerks, Icecrown.

Quest Objective:
Collect 3 Burning Skeletons from Grasping Arms and use them to destroy Chained Abominations at The Fleshwerks.
Find Grasping Arms
Look for green, sparkling arms on the ground, called Grasping Arms, around 33,67. Clicking on them will summon a Burning Skeleton to follow you.
2. Locate Chained Abominations
The Chained Abominations are found on the tier below the arms, at 31,70 or 30,65. They are stationary and chained along the edges of the platform.
Quest Giver: Darkrider Arly — Blackwatch, Icecrown [35.4, 66.3]
Find Grasping Arms: Look for green sparkling Grasping Arms sticking out of the ground around [33, 67] in the upper Fleshwerks area.
Locate Chained Abominations: Chained along the edges of the platform on the tier below, around [30, 65] and [31, 70].

 

Reward

You will also receive:

7 Gold

40 Silver

Upon completion of this quest you will gain:

12,190 experience
250 reputation with Knights of the Ebon Blade

Walkthrough

 

Quest Giver: Darkrider Arly – Blackwatch, Icecrown [35.4, 66.3]

Objective: Use Burning Skeletons summoned from Grasping Arms to destroy 3 Chained Abominations in the Fleshwerks.

 

Quick Facts

 

Walkthrough

Pick Up a Burning Skeleton

Green Grasping Arms sit in the bone piles all across the Fleshwerks, with a reliable cluster around [33, 67] in the upper area.

 

Lead It to a Chained Abomination

The Chained Abominations are stationary, chained along the edges of the platform on the tier below, around [30, 65] and [31, 70]. Guide your Burning Skeleton close to a Chained Abomination. When the skeleton gets within range, it detonates, destroying the abomination.

Use a ground mount for this. The skeleton follows you on foot, so riding it down to the abominations keeps the pathing intact where flying over the drop tends to break it. Repeat 3 times.

 

Turn In

Return to Darkrider Arly at Blackwatch. Turning in this quest triggers a cutscene: Crusader Olakin Sainrith spots a frostwyrm named Ghostwing diving toward Blackwatch.

Ghostwing announces itself with “Destroy our raw materials, will you? Well, the master has a special plan in mind for you…” then snatches Olakin off the ledge and takes off.

Arly shouts after him: “Damn it, Olakin, get your arse back here! There’s work to be done!”

This sets up the next quest chain.

 

Efficiency Tips

  • Stay Mounted. You can pick up skeletons and ride to the abominations without dismounting. Slow down near the target so the skeleton catches up and detonates.
  • Clear Nearby Mobs First. The Burning Skeleton can aggro nearby hostile mobs (especially Skeletal Constructors), which will attack it and potentially kill it before it reaches the abomination. Clear a path or stick to outer edges.
  • Pet Classes: Warlocks and Hunters may need to dismiss their pets for the Burning Skeleton to follow correctly. The game treats the skeleton as a guardian/companion and can conflict with existing pets.
  • Shamans: Do not use Totemic Recall while a skeleton is following you; it reportedly destroys the skeleton companion.
  • Pathing Issues. If a skeleton won’t follow you after clicking a Grasping Arm, try a different one. Flying over cliffs or sharp elevation changes can break the skeleton’s pathfinding.

 

Lore & Secrets

Easter Egg: Apocalypse Now

Darkrider Arly’s completion text is a riff on one of cinema’s most famous lines. She says: “There’s nothing like the smell of roasted putrid flesh in the morning. That’s the smell of victory over the Scourge.”

This references Lieutenant Colonel Kilgore’s iconic speech from Apocalypse Now (1979): “I love the smell of napalm in the morning… Smelled like victory.”

 

The Olakin Cutscene

Turning in this quest triggers a scripted event that advances the Fleshwerks storyline significantly. Olakin spots a frostwyrm (Ghostwing) and warns the group, but Ghostwing swoops in and physically carries Olakin away.

Arly’s response is characteristically blunt. This event is why the follow-up quests (He’s Gone to Pieces, Putting Olakin Back Together Again) involve recovering Olakin’s scattered remains from across the Fleshwerks. This also triggers a phase change in the Fleshwerks: Corpulent Horrors and geists replace some of the previous mobs, and Ebon Blade cavalry begins attacking the area.

 

Explore Icecrown’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Icecrown Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
6,100 experience
75 reputation with Knights of the Ebon Blade

Warrior IconVikstone's War Journal

Arly has never once asked me to fight a thing. She asks me to introduce things to each other.

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

“The workers in the Fleshwerks abomination lab have already completed a number of their creations. For now, the creatures are chained to the pillars around the edge of the lab, but if we do not act, they will march with the Lich King’s armies.” Then the good part. “Grasping arms reach out of the bone piles spread throughout the Fleshwerks. These arms belong to skeletons enchanted with the power of fire. Find and free these skeletons, then take them near the completed abominations and watch the show!”

The arms were real. They come out of the bone piles still gripping, and when you pull one, the rest of it follows with fire already banked in the ribs. After that it walks where you walk. It has nothing else it wants.

The abominations were finished and chained to the pillars at the edge of the lab, waiting on orders. I walked a skeleton to each of three in turn and got clear before the range closed.

The skeleton goes up with the abomination. Both burn, which is what makes it work, and I led all three of mine to it without one of them slowing down.

Arly was waiting when I returned. “Ah, good. There’s nothing like the smell of roasted putrid flesh in the morning. That’s the smell of victory over the Scourge.”

 

Ghostwing did not carry Olakin far, and He’s Gone to Pieces is the grim accounting of exactly how much of him came back down.

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