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The Grand Melee

Quest 2 of 3 in the Valiant Dailies Group
Daily Quest
Alliance • Icecrown • Level 80 • Argent Tournament Grounds
Collect 3 Marks of the Valiant by defeating valiants from other Alliance cities.
The Alliance Valiants' Ring is just outside your own tent, not the Argent ring out west where the challenge duel happens. Lance and city steed from the stables, then challenge any valiant from any other capital. They all fight the same and they all drop a mark. Same loop as always: three stacks of Defend held throughout, Thrust in melee, Shield-Breaker then Charge when they open distance. Do this one before you fly anywhere, since it needs no travel at all and the other two dailies both send you south.
Vikstone's Classic Expedition
Starseeker's argument was that Darnassus expected to win the melee and that everyone else's valiants were already out there practicing on each other. Vikstone unhorsed knights from three Alliance capitals inside a few minutes, and not one of those wins counted toward anything at all.

“The grand melee is the most important of the tournament’s competitions. The people of Darnassus are looking forward to seeing us win the melee. To that end, they’ve been honing their skills against the valiants representing the other Alliance capitals. I suggest you do the same. The Alliance Valiants’ Ring is just outside our tent.

Go to the stables on the outside the pavilion, equip your lance, mount the stabled Darnassian mistsaber, and challenge the variants.”

-Airae Starseeker

Objective

LEVEL

80

Requires level

77

Bring 3 Marks of the Valiant to Airae Starseeker at the Argent Tournament Grounds. If you lose your lance, you can get another from any of the Lance Racks near the stables or in the Silver Covenant Pavilion.

  • Mark of the Valiant (3)

 

Location: Argent Tournament Grounds, Icecrown
Objective: Defeat three Valiants of opposing factions in mounted jousting combat. Each victory earns a Mark of the Valiant.
Preparation:
Equip your [Alliance Lance] or [Horde Lance] in your main hand.
Mount your faction’s tournament steed at the stables.
Choosing Your Opponent:
Speak to a Valiant of an opposing faction to issue your challenge. Each faction has its own Valiant NPCs.
Quest Giver: Your city’s grand champion delegate (e.g., Airae Starseeker for Darnassus). Each city has its own version.
Preparation: Location: Alliance Valiants’ Ring, just outside the faction tents, Argent Tournament Grounds. Speak to any Valiant NPC from a different city within your own faction to challenge them

 

Reward

You will receive:

7 Gold

40 Silver

  • Valiant’s Seal

Upon completion of this quest you will gain:

1,220 experience
250 reputation with Darnassus
250 reputation with The Silver Covenant

Walkthrough

 

Quest Giver: Your city’s grand champion delegate (For Darnassus: Airae Starseeker). Each city has its own version from its own mount master, not from the grand champion.

Objective: Defeat 3 Valiants from other faction cities in jousting duels at the Valiants’ Ring. Return with 3 Marks of the Valiant.

 

Quick Facts

  • Type: Daily (Valiant rank)
  • Location: Alliance Valiants’ Ring, just outside the faction tents, Argent Tournament Grounds

 

Walkthrough

Ride to the Alliance Valiants’ Ring, which sits just outside your own faction tent. This is not the Argent Valiants’ Ring on the western edge where the Valiant’s Challenge duel takes place.

Speak to any Valiant NPC from a different city within your own faction to challenge them. For example, as a Darnassus Valiant, you can challenge Stormwind, Ironforge, Gnomeregan, or Exodar Valiants.

Defeat 3 different Valiants to collect 3 Marks of the Valiant, then return to your quest giver.

 

Combat Strategy

These Valiants fight identically to the jousting dummies you’ve been practicing against, but they actively attack back. The strategy is the same loop you’ve been using:

  • Maintain 3 Defend stacks at all times. Re-apply immediately after losing one.
  • In melee range: Spam Thrust (ability 1). This is your consistent damage source.
  • When the Valiant creates distance: Fire Shield-Breaker (ability 2) to strip their Defend, then Charge (ability 3) if they’re far enough away (8-25 yards). Turn around and close back to melee.
  • When you create distance (after a Charge pass): Fire 1-2 Shield-Breakers before re-engaging. Stripping their Defend stacks before your Charge and Thrust land means significantly more damage.

 

Each duel takes about 30-60 seconds. Three duels back to back, and you’re done.

 

Efficiency Tips

  • This is direct practice for the Valiant’s Challenge. The Valiants here fight with the same AI as the Champion-tier NPC in the qualification duel, just with slightly less health. If you can consistently beat Grand Melee Valiants, the Valiant’s Challenge will be straightforward.
  • You can challenge any Valiant from any other city in your faction. They all fight the same way. No city’s Valiant is harder or easier than another.
  • If your mount dies, grab a new lance and steed and challenge another Valiant. No penalty for losing a duel.
  • This quest pairs naturally with At the Enemy’s Gates and A Valiant’s Field Training since all three are picked up at the tournament grounds. Do the Grand Melee first (no travel required), then fly south for Field Training and Enemy’s Gates.

 

Explore Icecrown’s hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Icecrown Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,000 experience
10 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

“The grand melee is the most important of the tournament’s competitions. The people of Darnassus are looking forward to seeing us win the melee. To that end, they’ve been honing their skills against the valiants representing the other Alliance capitals. I suggest you do the same. The Alliance Valiants’ Ring is just outside our tent. Go to the stables outside the pavilion, equip your lance, mount the stabled Darnassian mistsaber, and challenge the valiants.”

Vikstone Portrait Act 3
Illustrated by Christian DiBari and Simon Gough.

The people of Darnassus are looking forward to it. Airae Starseeker gave me that as a fact.

The mistsaber came out of the stables already saddled. The rest of the Darnassian valiants have been at this for days.

Stormwind, then Ironforge, then the Exodar, in a ring a hundred feet from our own tent. A Mark of the Valiant off each. This week, somebody is counting them.

“Well done. Training against the other valiants is one of the best ways to prepare yourself for tournament competition. I know you’ll make Darnassus proud, Vikstone.”

Three a day, and tomorrow the same three men will be waiting for me.

 

Unhorsing allies in a practice ring is one thing, and the Crusade’s other daily puts Vikstone on a war machine at the foot of the citadel itself, At The Enemy’s Gates.

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