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Uncovering the Tunnels

Quest 3 of 5 in the Thor Modan Chain
Alliance • Grizzly Hills • Level 75 • Thor Modan
Investigate the North [62, 21], East [66, 23], and South [63, 27] buildings of Thor Modan.
Walk-in trigger objectives. Step inside each building far enough for credit. A few iron dwarf defenders inside each, nothing elite. All three buildings are clustered south and east of the main ruins. Note: The building near Thor Modan's main structure that DOES have a tunnel entrance is not one of these three. Don't confuse it. Flying mounts at 77+ can shortcut in and out of each entrance without dismounting.
Vikstone's Classic Expedition
Three buildings. Three sets of iron dwarf defenders. Three rooms with nothing behind the back wall. Stoneshear's tunnel entrances weren't in the convenient places.

“The first place we’ll search for entrances to the Thor Modan tunnel system will be the outlying buildings. As I left the site with my men, it looked like the iron dwarf defenders were taking refuge inside the buildings. Be careful as you explore them. Any tunnel entrances are likely to be toward the back of the buildings.

I’m not sure what Stoutmantle thinks we’re going to find down there, but I doubt the iron dwarves will make the search easy.”

-Brugar Stoneshear

Objective

LEVEL

75

Requires level

73

Brugar Stoneshear at the Westfall Brigade Encampment wants you to explore the North Building, the East Building, and the South Building of Thor Modan.

 

Northernmost Building:
Coordinates: 62, 21
Note: This building is marked on the map but does not have a direct connection to the tunnels. However, entering it is required for the quest.
Eastern Building:
Coordinates: 66, 23
Enter fully to trigger the quest progress.
Southern Building:
Coordinates: 63, 27
Complete entry is necessary. Ensure you walk far enough inside to register the quest update.
Northernmost Building: Coordinates: 62, 21. Note: This building is marked on the map but has no direct connection to the tunnels. However, entering it is required for the quest.
Eastern Building: Coordinates: 66, 23. Enter fully to trigger the quest progress.
Southern Building: Coordinates: 63, 27. Complete entry is necessary. Ensure you walk far enough inside to register the quest update.

 

Reward

You will receive:

5 Gold

90 Silver

Upon completion of this quest you will gain:

20,950 experience
350 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Brugar Stoneshear — Westfall Brigade Encampment, Grizzly Hills [59.8, 27.6]

Objective: Investigate the North Building, East Building, and South Building of Thor Modan.

Quick Facts

  • Level: 75
  • Location: Thor Modan outlying buildings, northeastern Grizzly Hills
  • Chain Position: 3 of 5 in the Brugar Stoneshear chain (Softening the Blow → Brothers in Battle → Uncovering the Tunnels → The Fate of Orlond → Steady as a Rock?)
  • Pairs With: Can be done alongside any remaining Kurun or Explorers’ League quests in the Thor Modan area

 

Walkthrough

Reaching the Buildings

  • Head to Thor Modan from the Westfall Brigade Encampment. The three outlying buildings are clustered around the south and east sides of the ruins, separate from the main city entrance.
  • Building locations:
    • North Building: approximately [62, 21]
    • East Building: approximately [66, 23]
    • South Building: approximately [63, 27]

 

Investigating Each Building

  • Each building is a trigger-zone objective. You need to walk inside far enough to get the quest update. Stepping just inside the entrance circle is usually enough, though walking toward the back of each building (as Brugar’s quest text suggests) is the safest bet.
  • Iron dwarf defenders have taken shelter inside these buildings. Expect to fight a few mobs in each one. They’re standard (non-elite) level 73-75 iron dwarves, so nothing that should cause trouble.
  • The quest result is a dead end: none of the outlying buildings contain tunnel entrances, which pushes the chain into Thor Modan’s city proper in the next quest.

 

Common Confusion

  • The building, which actually has a tunnel entrance (marked as the northernmost on the map), is not one of the three you investigate for this quest. If you see a building on the map near Thor Modan’s main structure and enter it but don’t get credit, you’re in the wrong building. Stick to the three outlying structures south and east of the main ruins.

 

Efficiency Tips

  • Quick Route: Start with whichever building is closest to your approach from the previous quest (Brothers in Battle) and sweep through all three. The buildings are close together, so this shouldn’t take more than a few minutes.
  • Flying Mount Shortcut: If you’re level 77+ with Cold Weather Flying, you can fly directly into each building entrance without dismounting, grab credit, and fly out. Useful if you’re circling back to finish this chain at higher level.
  • Chain Continuation: Turn in to Brugar at camp. The next quest, The Fate of Orlond, sends you inside Thor Modan proper, where you’ll find the Explorers’ League team ran into serious trouble.

 

Explore Grizzly Hills’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Grizzly Hills Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
20,950 experience
250 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

Stoneshear needed tunnel entrances. “The first place we’ll search will be the outlying buildings. As I left with my men, it looked like the iron dwarf defenders were taking refuge inside. Be careful as you explore them. Any tunnel entrances are likely to be toward the back.”

Three buildings. Three disappointments.

Vikstone Portrait Act 2
Illustrated by Christian DiBari and Simon Gough.

The North Building held iron dwarves and nothing else. They fought hard, but the walls yielded no hidden passages.

The East Building had more defenders, more runes carved into old stone, more empty rooms at the back where tunnels should have been.

The South Building at least offered variety in its failure. The iron dwarves here seemed almost surprised to see me, as if they’d expected anyone searching to give up after the first two.

I reported my findings. Nothing.

Stoneshear responded with a stream of dwarven curses I didn’t need translated.

“No entrances? None?” He shook his head. “No, of course it couldn’t be that easy. Well, I suppose there’s no avoiding a foray into the city proper.” He glanced toward Thor Modan’s heart with visible distaste. “My boys’ll never get back to their real work.”

The tunnels existed. The iron dwarves just didn’t keep the doors in convenient places.

 

Three dead ends, and somewhere inside Thor Modan proper, an Explorers’ League survey team found the real tunnel entrance. They haven’t been heard from since. The Fate of Orlond goes looking for them.

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