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Filling the Cages

Quest 2 of 2 in the Granite Springs Chain (Finale)
Alliance • Grizzly Hills • Level 74 • Ruins of Drak'Zin
Pick up Budd at Granite Springs [16, 48], travel to the Ruins of Drak'Zin [14, 61], and use the Bounty Hunter's Cage on a troll Budd has sapped.
Budd takes your pet slot (Hunters/Warlocks/DKs lose their pet). Set him to Passive immediately. He defaults to Aggressive and dies in 2–3 hits. Go south to Drak'Zin, NOT north to Zeb'Halak (undead trolls don't count). Find an isolated troll, use Budd's "Tag Troll" ability (pet bar, or Ctrl+4), then immediately cage the sapped troll. One shot per trip. If Budd dies, return to Granite Springs for another. Clear the path before picking him up.
Vikstone's Classic Expedition
Budd Nedreck had survived Zul'Aman, but his mind never came back whole. Now he wore a troll mask and played "tag" with a frying pan, and Samir's crew sold whatever he caught to the highest bidder.

“‘Ol Budd’s seen better days. Ever since our stay in Ghostlands he’s been useless to us. We’ve had to find ways to make it on our own, and today that means sellin’ trolls to the highest bidder. Fortunately, we’ve recently found a use for Budd. Something about his condition allows him to mingle with the local trolls, so we taught him a little game that’s turned us a tidy profit.

See for yourself. Talk to Budd, take him southwest to Drak’Zin Ruins and use this cage as soon as he tags a troll.”

-Samir

Objective

LEVEL

74

Requires level

73

Start

END

Samir at Granite Springs wants you to use the Bounty Hunter’s Cage on a drakkari troll that’s been stunned by Budd.

  • Captured Live Ice Troll

 

Provided item:

  • Bounty Hunter’s Cage

 

Pick Up Budd:
Locate Budd in the easternmost tent at 16,48.
Right-click Budd to have him follow you. He will follow for 10 minutes before despawning.
Head to the Drakkari Ruins:
Travel south to 13,61, avoiding wolves and other mobs along the way.
Budd is fragile and will quickly die if attacked, so clear a path or avoid combat.
Prepare for Capture:
Find an isolated troll near the ruins. Target Drakkari Warriors or Shamans—these are the correct mobs.
Ensure Budd is close and your pet bar is visible (Ctrl+4 triggers his abilities if hidden).
Use Budd’s Sap Ability:
Click the "Tag Troll" button on Budd’s pet bar to make him sap the troll. This will stun the troll and prevent it from attacking.
Capture the Troll:
Once the troll is sapped (indicated by ZZZs above its head), approach it and use the Bounty Hunter’s Cage from your inventory to capture it.
Return to Camp:
After successfully caging the troll, return to Samir at 16,47 to complete the quest.
Pick Up Budd: Locate Budd in the easternmost tent at 16,48.
Right-click Budd to have him follow you. He will follow for 10 minutes before despawning.
Head to the Drakkari Ruins: Travel south to 13,61, avoiding wolves and other mobs along the way. Budd is fragile and will quickly die if attacked, so clear a path or avoid combat.
Capture the Troll: Once the troll is sapped (indicated by ZZZs above its head), approach it and use the Bounty Hunter’s Cage from your inventory to capture it.
Return to Camp: After successfully caging the troll, return to Samir at 16,47 to complete the quest.

 

Reward

You will also receive:

5 Gold

60 Silver

Upon completion of this quest you will gain:

20,750 experience
250 reputation with Valiance Expedition

Walkthrough

 

Quest Giver: Samir — Granite Springs, Grizzly Hills [16, 48]

Objective: Use the Bounty Hunter’s Cage on a Drakkari troll that’s been stunned by Budd.

 

Quick Facts

  • Level: 74
  • Location: Ruins of Drak’Zin, south of Granite Springs [14, 61]
  • Unlocks: Truce? (begins the Drakuru deception chain)
  • Provided Item: Bounty Hunter’s Cage

 

Walkthrough

Step 1: Pick Up Budd

  • Budd is inside the easternmost tent at Granite Springs [16, 48]. He’s a human wearing a Flimsy Male Troll Mask, which is how he “mingles” with the local trolls.
  • Right-click Budd to have him follow you. He follows for 10 minutes before despawning.
  • Critical: Budd functions as a pet. He takes up your pet slot, meaning Hunters lose their pet, Warlocks lose their minion, and Death Knights lose their ghoul for the duration. You’ll get them back after.
  • Set Budd to Passive or Defensive immediately. He defaults to Aggressive, which means he’ll charge any wolf or serpent you pass. He has roughly 1,500 HP and dies in 2-3 hits.

 

Step 2: Travel to the Ruins of Drak’Zin

  • Head southwest to the Ruins of Drak’Zin around [14, 61]. Follow the path southeast from camp and take it down to the ruins. This route has fewer wolves than cutting straight south through the forest.
  • Do NOT go north to Zeb’Halak. The trolls there are undead and cannot be caged. The quest targets are the living Drakkari at Drak’Zin to the south.
  • Budd can keep pace with an epic ground mount, so mount up and ride. Just watch that he doesn’t path around a tree and fall behind.

 

Step 3: Sap and Cage

  • Find an isolated Drakkari troll (Warriors and Shamans both work; there’s no mob specifically called “Ice Troll”).
  • Do NOT attack the troll. The troll must be out of combat.
  • Use the “Tag Troll” ability on Budd’s pet bar (the sap-looking icon). If your pet bar is hidden by addons like Bartender, use Ctrl+4 as a keyboard shortcut. If that doesn’t work, try /reload to force the UI to refresh.
  • Budd sneaks up and saps the troll. ZZZ’s appear above its head.
  • Immediately run into melee range and use the Bounty Hunter’s Cage from your inventory on the sapped troll. Done.
  • Budd despawns after the sap, whether it succeeds or fails, so you only get one shot per trip.

 

Common Pitfalls

  • Getting aggro interrupts the cage. If anything hits you while you’re using the cage, it breaks. Clear nearby serpents and wandering trolls before sending Budd in.
  • Budd saps the nearest troll, not your target. Make sure only one troll is in range when you trigger his ability. If there’s a troll shaman hiding behind a ruin wall, Budd may sap that one instead.
  • If Budd dies or despawns, you have to go back to Granite Springs [16, 48] and pick him up again.

 

Efficiency Tips

  • Scout first. Before picking up Budd, ride down to Drak’Zin and clear a path. Kill wolves on the route and scout for an isolated troll. Then go back, grab Budd, and execute cleanly.
  • Approach from the west. Coming into the ruins from the western edge gives you the best angle to find a solo troll near the outer buildings without aggroing groups deeper in.
  • Warlocks/Hunters: You can heal Budd with Health Funnel or Mend Pet to keep him alive during the trip if something aggros.
  • Paladins: Turn off Crusader Aura. Budd can’t keep up with the extra movement speed and will fall behind and despawn.

 

Lore Context

Budd and Samir’s crew are bounty hunters who previously operated in the Ghostlands near Zul’Aman.

Samir says Budd’s “condition” (wearing a troll mask and apparently being addled enough to pass as one) lets him approach trolls undetected. The reward item names all reference captivity and enslavement (Grinder of Reverse Emancipation, Yoke Slasher, Spike of Renounced Autonomy, Sword of the Caged Mind), fitting the quest’s morally gray “selling trolls to the highest bidder” premise.

Completing this quest unlocks Truce?, where you meet the caged troll prisoner Drakuru, one of WotLK’s most memorable questline villains. He appears helpful, but his storyline spanning Grizzly Hills and Zul’Drak is one of the expansion’s best deceptions.

 

Explore Grizzly Hills’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Grizzly Hills Chronicles, along with the complete quest storyline.

Upon completion of this quest you will gain:
2,100 experience
250 reputation with Valiance Expedition

Warrior IconVikstone's War Journal

Samir’s explanation came.

Vikstone Portrait Act 2
Illustrated by Christian DiBari and Simon Gough.

“‘Ol Budd’s seen better days. Ever since our stay in Ghostlands he’s been useless to us. We’ve had to find ways to make it on our own, and today that means sellin’ trolls to the highest bidder.”

I remembered Budd Nedreck. Outside Zul’Aman, back in Ghostlands, he’d been an insufferable braggart who took credit for everything we accomplished inside those walls. Last I’d heard, troll spirits had dragged him into a burning building after he desecrated Zul’jin’s blood.

He survived, if you can call it that.

The man standing beside Samir wore a crude troll mask and stared at nothing. Whatever the spirits had done to him, his mind never came back whole.

“Something about his condition lets him mingle with the local trolls,” Samir continued. “So we taught him a little game.”

The game was this: Budd approached the Drakkari with his frying pan. They didn’t register him as a threat. When he got close enough, he’d crack one across the skull, shouting “Tag!” while I snapped the cage shut around the stunned troll.

Troll tag. That’s what Budd thought we were playing.

I captured the troll and collected my share. Said nothing about what Samir’s crew had become.

 

 The troll is caged, and among the prisoners at Granite Springs, one of them wants to talk. His name is Drakuru, and the deal he’s offering starts with a blood pact in Truce?

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