War stories, articles & game guides
Gamer
Tribute
2026
Expeditions,
War Stories &
Culture
“Hey there again! You didn’t run off like all the other adventurers did? Well, you’re just a peach, aren’t ya? I was beginning to think I smelled funny or something! We could still use a bit of a hand around here, and you have just the right experience. Remember those magnataur? Well apparently the cave didn’t completely collapse… there are still quite a few left. So much for Gino taking care of them, eh?
Fortunately, Jeer made way more than enough mines. You’ve got this!”
-Ricket
Ricket at K3 wants you to use Improved Land Mines at Garm’s Bane to fend off the attackers from Garm. Both Garm Invaders and Snowblind Followers will count towards this goal.
Provided item:

You will be able to choose one of these rewards:
You will receive:
Upon completion of this quest you will gain:
Quest Giver: Ricket — K3, Storm Peaks [41, 86]
Objective: Use Improved Land Mines at Garm’s Bane to kill 12 attackers from Garm. Both Garm Invaders (magnataur) and Snowblind Followers (snobolds) count.
Quick Facts
Walkthrough
Getting There
Placing Mines
The most efficient approach is to lay mines in staggered double rows so each mob passes through at least two explosions:
* * * * *
* * * * * *
* * * * *
Each * represents one mine. The offset rows ensure mobs hit two mines as they pass through. Alternatively, you can place two mines directly on top of each other in a single line for guaranteed kills on a narrower front.
| Strategy | Layout | Pros | Cons |
|---|---|---|---|
| Staggered rows | Offset grid (shown above) | Wide coverage, catches entire wave at once | Uses more mines per cycle |
| Stacked pairs | Two mines on same spot in a line | Guaranteed kill per pair | Narrower coverage, may miss stragglers |
| Single line + direct damage | One row of mines, player fills gaps | Fastest for high-DPS classes | Requires active combat |
Critical Mechanic: Dismount Required
Efficiency Tips
Class Tips
Lore Context
The attackers are magnataur and snobolds from the nearby Garm cave system. These creatures have been assaulting K3 since the goblins set up shop, and the earlier quests in the chain (Cell Block Tango, A Flawless Plan) dealt with collapsing their cave. As Ricket notes, the collapse didn’t fully take. This daily represents the ongoing cleanup.
Garm’s Bane is part of K3’s broader defense network, which includes sentry guns, teleporters, sappers, and demolition bombs. These goblin defenses are widely noted as a Team Fortress 2 reference.
Explore the Storm Peaks’ hidden easter eggs, lore mysteries, and connections across Warcraft history in Vikstone’s Storm Peaks Chronicles, along with the complete quest storyline.
Vikstone's War Journal“Hey there again! You didn’t run off like all the other adventurers did?” Ricket beamed at my return. “Well, you’re just a peach, aren’t ya? I was beginning to think I smelled funny or something!”

She pressed another satchel of mines into my hands.
“Remember those magnataur? Well apparently the cave didn’t completely collapse… there are still quite a few left. So much for Gino taking care of them, eh? Fortunately, Jeer made way more than enough mines. You’ve got this!”
Garm’s Bane again. The same narrow approach, the same paths through the snow. But the cold had a different quality this time, that particular stillness that comes before violence. I laid the mines where they would do the most good and waited.
The magnataur came. They triggered the first charges. The rest followed as these things do.
There is a simplicity to explosives. No technique to refine, no edge to maintain. Just placement and patience. The goblins had distilled warfare down to its most basic transaction: they provide the boom, I provide the target. Bodies fell. Snow turned red. The work continued.
When I returned, Ricket clapped her hands.
“Boom! Ha ha! I like you. In fact, you rock! Yay for you!”
The cold settled back into the peaks behind me, covering what had been done.