No Place to Run

Last Updated on November 29, 2014 by Vik

They’re drawing power from the bones of my dead brothers…

I have no love for the cult, but I’m baffled by their audacity. There will be no mercy shown for them… not that I ever would have anyway. Ensure that they have no place to flee when the slaughter starts. Place a destructive ward at the end of the path leading out of the shrine… where the road starts to give way to snow.

Defend it until it is fully charged.

Objective

Place a Destructive Ward at the end of the path leading out of Obsidian Dragonshrine, where the road starts to give way to snow. Protect the ward until it is fully charged, then return to Serinar.

  • Destructive Ward Fully Charged

Provided item:

  • Destructive Wards

Quest Series


Reward

You will receive: 5 Gold 60 Silver

Upon completion of this quest you will gain:


No Place to Run (2)

No Place to Run (3)

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